We looked at gameplay, replayability, player interaction, quality, graphics and style to come up with the overall result of our Evil Corp. test. See the breakdown by category below.
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– BREAKDOWN BY CATEGORY –
Fun (8 of 10)
For the fun part of Evil Corporation’s review, we give it a very good 8 out of 10. Evil Corp has the best elements of a board game and a strategy game, making it a good entertainment. It’s an empire-building game where you invest in companies to earn more and more money that you can use to buy more and more expensive levels in your master plan. Anything can be something good for you or something bad for someone else, which is why you have so many different paths to victory.
You have tons of strategies to keep in mind and invest in, but at the same time you are constantly mocking other players because everything is on paper. There are so many of them that they are never too aggressive, just a ride that everyone laughs at together. It’s more about starting a conversation than doing it well, and this game has all the ingredients to do that.
Reproducibility (6 of 10)
We give a good 6 out of 10 points in the replayability section of the Evil Corporation review. The game immerses you in the world, but once you take it all in, the experience begins to fade. Much of the game believes in this gentleman. The end of robotics will save the dynamics of the world. You laugh about it with your friends and enjoy the journey, but it’s not a game you’d take to a desert island.
Evil Corp has incredible modularity. The chance cards you draw and cross can lead you in completely different directions, so the games are always different. You never feel like you’re stuck with what you have. These are all different options that you can explore in different ways over the course of different games.
Interaction between players (8 of 10)
For the Player Interaction section of the Evil Corps review, we give it a perfect 8 out of 10. A big part of this game, and the reason for its success, is the fact that you have to use a lot of your resources to stop other players. You build your own empire, but you have to balance that against your ability to take on others, you can’t have it both ways. Besides the battles in the present, there’s also the race to the finish that will always keep you on your toes.
There are so many good examples here of how unique and interesting player interaction is. For example, you must build the phases in the order of the player’s color. If you build in other colors, you benefit, but the player whose color it is can make a hostile takeover and pull it out from under you. The interesting thing, though, is that any opportunity could be this gradual build-up phase, or it could be a dirty deal that tells you everything you need to know.
Quality (6 out of 10)
We give a solid 6 out of 10 for the quality portion of the Evil Corp review. Everything is well done, but the problem is that the price is high for the whole package. You get the components of a reliable and heavy game, but there’s still a lot to go for that.
The structure of the game itself is well done. There needs to be a good balance in how the features interact and how the game progresses towards the end, and Evil Corp has done all of that very well. You have a lot of opportunities to scroll cards, and things have different levels of short and long term investment. It would be so easy to fall into the trap that the only way to win is to be the most powerful and easiest, but that is never the case.
Art and style (7 of 10)
For the Art and Style section, we give Evil Corp a big 7 out of 10. The game has this very interesting dystopian future, meeting the satirical greed of corporations, meeting Mr. D., meeting Mr. D., meeting Mr. D., meeting Mr. D. Robot Vibe and it’s pretty cool. For a game that is ultimately nothing more than a simplified engine, there is a complex world and backstory that is well put together and very compelling.
There are no circles, only jagged shapes, and the whole thing is beautifully composed. It’s subtle, but it’s a coherent metaphor and aesthetic. There are several characters, such as the Utopian, the Seer, the Scientist, the Technocrat, the Expansionist, and the Oligarch, who represent these dynamic worldviews but play the role of rogue leaders. All the little parts of this game work well to make this a successful experience.
– CLOSING –
Evil Corporation Review |
Evil Corp has something to offer all board players, whether you’re looking for something lighthearted to laugh at with your friends or something strategic where you have to maneuver a master plan and make investments over time. You have a lot of options, and all of those options can be used in different ways to participate in the game. The very cool theme of the impending apocalypse of tech giants is juxtaposed with a grim reality we see on TV as Mr. Big. The robot is presented. The game is addictive and fun to play. This was our review of Evil Hull, we hope you enjoyed it!
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A full explanation of the evaluation criteria can be found here.
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