Back : https://www.reddit.com/r/Warthunder/comments/mx6/2504_dev_2509_dev_changes/

2.5.0.9 → 2.5.0.10 Changes :

  • Challenger 1 Mac. 2 :
    • Hull:
      • Composite inner layer – KE modifier: 1.35 → 1.6, maximum effective thickness: 210 → 270 mm.
      • Composite material – maximum effective thickness: 520 → 540 mm.
    • Smoke:
      • composite front inner layer – KE modifier: 2.25 → 2, maximum effective thickness: 300 → 400 mm.
      • Left for composite – EC modifier: 0.65 → 0.78, maximum effective thickness: 320 → 370 mm.
      • right front composite inner layer – KE modifier: 2.1 → 2, maximum effective thickness: 300 → 400 mm
      • straight front composite – EC modifier: 0,65 → 0,7, maximum effective thickness: 320 → 350 mm.
  • Challenger 1 Mac. 3 :
    • Hull:
      • outer composite layer – no longer has a CE modifier of 0,001
      • Composite – KE modifier: 0 → 0.1, CE modifier: 0.7 → 2.5, now has a maximum effective thickness of 540 mm, no longer produces secondary fragments.
      • inner composite layer – maximum effective thickness: 210 → 270 mm
    • Smoke:
      • composite front inner layer – KE modifier: 2.25 → 2, maximum effective thickness: 300 → 400 mm.
      • Left for composite – EC modifier: 0.65 → 0.78, maximum effective thickness: 320 → 370 mm.
      • right front composite inner layer – KE modifier: 2.1 → 2, maximum effective thickness: 300 → 400 mm
      • straight front composite – EC modifier: 0,65 → 0,7, maximum effective thickness: 320 → 350 mm.
  • M1 :
    • Hull:
      • Composite – CE modifier: 1.1 → 0.99 (still better than 2.5 years ago).
    • Smoke:
      • Front composite – CE modifier: 1.5 → 1.4 (still better than 2.5 before).
      • Left composite – CE modifier: 2.0 → 1.9 (worse than the previous 2.5, but at least now better compared to KE)
      • Left rear composite – EC modifier: 1.2 → 0.79 (worse than the previous 2.5)
      • Right rear composite – EC modifier: 1.18 → 0.78 (worse than before 2.5)
  • IPM1 :
    • Hull:
      • Composite – EC modifier: 1.3 → 1.18 (still better than 2.5 before).
    • Smoke:
      • Front composite – EC modifier: 1.77 → 1.66 (worse than 2.5 years ago, but at least now better than KE).
      • Lateral composite – EC modifier: 2.0 → 1.9 (still better than 2.5 before).
      • Left rear composite – EC modifier: 1.21 → 1.14 (still better than 2.5 years ago).
      • Right rear composite – EC modifier: 1.18 → 1.12 (still better than 2.5 before).
  • M1A1 :
    • Hull:
      • Composite – EC modifier: 1.3 → 1.18 (still better than 2.5 before).
    • Smoke:
      • Front composite – EC modifier: 1.135 → 1.01 (worse than 2.5 previously).
      • left side of the composite – EC modifier: 0.9 → 0.8 (still better than 2.5 before)
      • Composite law – EC modifier: 0.6 → 0.53 (still better than 2.5 years ago, but KE is worse now).
      • Left rear composite – EC modifier: 0.95 → 0.93 (still better than 2.5 years ago).
      • Right rear composite – EC modifier: 0.87 → 0.89 (better than 2.5)
  • M1A2 :
    • Hull:
      • Composite – EC modifier: 1.3 → 1.18 (still better than 2.5 before).
    • Smoke:
      • Front composite – EC modification factor: 1.3 → 1.2 (as before 2.5)

Gross changes: https://github.com/gszabi99/War-Thunder-Datamine/compare/2.5.0.9..2.5.0.10

2.5.0.10 → 2.5.0.11 Changes :

  • New signs:
  • New skins :
    • The cover for the La-7 team is Olist…
      • hidden
      • cannot be bought
      • fictitious
    • Tiger II (H) is the cover of the Olist team.
      • hidden
      • cannot be bought
      • fictitious
  • Afghanistan – the bridge is changing.

Gross changes: https://github.com/gszabi99/War-Thunder-Datamine/compare/2.5.0.10..2.5.0.11

The current dev version is 2.5.0.11

The current version is 2.5.0.11.

Source: Original link

  • 0.7.11 PT changes

After the first public test of version 0.7.11, we decided to remove the changes that affected shell damage, secondary battery/AA protection, and completely destroyed ship parts. The decision was made based on the statistics collected and feedback from the public test participants. Due to the specific characteristics of the…

  • 2.1.0.109 → 2.2.0.11 dev changes (first dev server) part 2

Previous: https://www.reddit.com/r/Warthunder/comments/kc07ga/210109_22011_dev_changes_first_dev_server_part_1/ 2.1.0.109 → 2.2.0.11 dev changes: (first server) part 2 The following vehicles received jet animation – J-7II, MiG-21 (all) M60A1 (IT), AMX 30B (1965) – GE costs: 7480 → 8730. FX changes all the ground weapons. New type of damage (e.g. KE, CE, explosion, collision, fire, drowning, etc.) – Print 100….

  • 1.101.0.19 → 1.101.0.32 Changes

Previous: https://www.reddit.com/r/Warthunder/comments/ihhaha/1101018_1101019_changes/ 1.101.0.19 → 1.101.0.32 Changes: Lots of small changes in the lungs. New cars : Bf 110G-4 (HUN) First-class Italian wood. Phase III BR 3.7 1450 GE P-51C-10-NT Phase II BR 4.0 Post P-51 (NA-91). The new game settings, WeaponCycleTrigger, are only available to developers and testers. The Game Setup collection is now available…

Message 2.5.0.9 → 2.5.0.11 changes for the Thunder of War game.

Top 10 most anticipated video games of 2020

2020 will satisfy both classic and modern players. To be on the list, the game must be confirmed for 2020, or there must be a compelling reason for it to be released that year. Upcoming games that are only announced and do not have a major release date are therefore not eligible.

Top 15 NEW GAMES FOR 2020 [FIRST HALF]

By 2020, there will be a ton of… in the world of video games. Here are fifteen games to look forward to in the first half of 2020.

 

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