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[D2] Daily Reset Thread [2021-08-21]So, it has been about a month since I started doing the daily reset. I have seen some things that I have never seen before. I am still changing things up, trying new things and getting more comfortable with it. I hate it when I hear people say that a certain topic is boring or uninteresting. To me, it is when someone tries to talk about a topic and they don’t know enough about it. If you know what you are talking about, it is the only thing that can get interesting.. Read more about destiny 2 daily reset and let us know what you think.
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Vanguard Modifiers of the Day
- Singe of the Void: Damage to the Void increases somewhat from all sources.
- Grenadier: Grenade abilities do much more damage and recharge much more quickly.
- Enemies have greater health and aren’t affected by harm.
Override Modifiers on a Daily Basis
- Air Superiority: Flying units do more damage than ground troops.
- Denial: Taken Vandals call their shields much more often than other Vandals.
Misc
- Concealed Void, Europa, drops Legs in the legendary Lost Sector (PL 1300).
- Champions: Barrier Servitor & Overload Captain, Shields: Arc, Void & Solar
- K1 Revelation, Moon (PL 1330): Master Lost Sector drops Helmet
- Champions: Barrier Knight & Unstoppable Ogre, Shields: Arc
- Weapon: Heretic Altars of Sorrow (Rocket Launcher)
Guns, Mods & Mats
Available Mods & Armor Materials:
- Sidearm Loader @ Ada-1: Increases Sidearm reload speed.
- Light of the Fire @ Ada-1: An Orb of Power is generated by quickly destroying opponents with the explosion of a Warmind Cell.
- Banshee-44 Freehand Grip: Improves accuracy and ready speed while shooting from the hip.
- Rampage Spec @ Banshee-44: Extends Rampage duration.
- Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Dusklight Shard & 5000 Glimmer)
- Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Helium Filaments & 5000 Glimmer)
- Enhancement Prism (1 for 10 Enhancement Core & 25 Etheric Spiral & 10000 Glimmer)
- Enhancement Prism (1 for 10 Enhancement Core & 25 Spinmetal Leaves & 10000 Glimmer)
- Ascendant Shard (1 for 10 Enhancement Prism & 100 Baryon Bough & 50000 Glimmer)
Offerings from the Gunsmith
Name | Type | Column 1 | Column 2 | Column 3 | Column 4 |
---|---|---|---|---|---|
Denial that is cold | Rifle with Primary Pulse | Extended Barrel / Arrowhead Brake | Alloy Magazine / Extended Mag | Winds of Death | Unrelenting |
Guillotine in the Fall | Sword of Power | Jagged Edge / Tempered Edge / Enduring Blade | Swordmaster’s Guard / Enduring Guard | Strikes that are unrelenting | Counterattack |
CQC-12, Seventh Seraph | Shotgun of Energy | Corkscrew Rifling / Smoothbore | Accurate Rounds / Tactical Mag | Lead is derived from gold. | Weapon of Vorpal |
Wishbringer | Shotgun of Energy | Smoothbore / Rifled Barrel | Light Mag / Appended Mag | Field Preparation | The First Shot |
Night Shift | Scout Rifle, Primary | Polygonal Rifling / Full Bore | Tactical Magazine / Accurate Rounds | Detector of Threats | Demolitionist |
Quickfang | Sword of Power | Edges that are hungry / jagged edges / tempered edges | Strikes that are unrelenting | All for one | Shader by default |
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 20 Helium Filaments)
- Dusklight Shards are available for purchase (5 for 1 Legendary Shards)
- Datalattice may be purchased (5 for 1 Legendary Shards)
- Baryon Boughs are available for purchase (5 for 1 Legendary Shards)
- Helium Filaments are available for purchase (5 for 1 Legendary Shards)
Bounties
Osiris Trials Promoter, Saint-14
Name | Description | Requirement | Reward |
---|---|---|---|
Skullshock Warning | In Trials of Osiris, beat opponents with precise finishing strikes as a fireteam. | 15 Accuracy | XP & 15 Valor Rank Progress & 2 Trials Token |
Brigade of Automobile Firefighters | In Trials of Osiris, beat opponents with Auto Rifle finishing blows as a fireteam. | 20 Rifle Automatic | XP & 15 Valor Rank Progress & 2 Trials Token |
Make the House Shine | In Trials of Osiris, beat opponents with Grenade Launcher final strikes as a fireteam. | Launcher for 15 Grenades | XP & 15 Valor Rank Progress & 2 Trials Token |
Lead Experiment | In Trials of Osiris, beat opponents with Kinetic weapon final blows as a fireteam. | kinetic weapon 20 | XP & 15 Valor Rank Progress & 2 Trials Token |
House of Light, Splicer Servitor
Name | Description | Requirement | Reward |
---|---|---|---|
The Explosion of Splicer | Grenade Launchers are used to take out targets. Override fighters and Guardians who have been vanquished are valued more. | Grenade Launcher 20 | XP |
Terminal of the Splicer | Finishers are used to defeat opponents. Override fighters have a higher value. | Finisher 20 | XP |
Deletion with a Purpose | Defeat opponents with precise shots in Override. | 20 Accuracy | XP |
Hobgoblins should be renamed. | Vex Hobgoblins must be defeated. Those in Override have a higher value. | Vex Hobgoblins (Vex Hobgoblins) (Vex Hobgoblin | XP |
Vanguard Commander Zavala
Name | Description | Requirement | Reward |
---|---|---|---|
One bullet, one death | Destroy opponents with pinpoint accuracy. | 25 Accuracy | XP & 5 Vanguard Tactician Token |
Bring the Light to Them | In a single stroke, defeat opponents with your Super. | 5 Super | XP & 5 Vanguard Tactician Token |
Calculations in Cold Temperatures | In strikes, defeat fighters who have taken Stasis damage and those who have been frozen by Stasis. | 50 Stasis | XP & 5 Vanguard Tactician Token |
Complete the Tasks | In strikes, defeat opponents with your finisher. | 5th Place Finisher | XP & 5 Vanguard Tactician Token |
Crucible, Lord Shaxx
Name | Description | Requirement | Reward |
---|---|---|---|
Coordination of Fires | Assist or be helped by one or more teammates to defeat opponents. | Five opponents were defeated. | XP & 15 Valor Rank Progress |
Typical Fare | Use any Kinetic weapon to defeat your opponents. | 5 weapons with kinetic properties | XP & 15 Valor Rank Progress |
Loop of Feedback | Use abilities or Masterworked weapons to create Orbs of Power. | Three Power Orbs | XP & 15 Valor Rank Progress |
All in the Name of One | Complete matches in Rumble. | 1 match in the Crucible | XP & 15 Valor Rank Progress |
Gambit, The Drifter
Name | Description | Requirement | Reward |
---|---|---|---|
Okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay | Completing a Gambit match is a must. | 1 hazard matches | XP & 30 Infamy Rank Progress |
Executioner of the Elite | In Gambit, you must defeat difficult opponents. | ten fighters who are up to the task | XP & 30 Infamy Rank Progress |
This Isn’t Your Mother’s Combat Drill | In Gambit, you must defeat your opponents. | Fifty combatants | XP & 30 Infamy Rank Progress |
While It Lasts, Envoy | During Gambit bouts, defeat Primeval envoys. | 2 Envoys | XP & 30 Infamy Rank Progress |
Europa, Variks
Name | Description | Requirement | Reward |
---|---|---|---|
Precision in Europe | With precise last strikes, defeat the Fallen on Europa. | 20 Fallen | XP |
On Ice, Vex | Defeat Vex on the continent of Europa. | 25 Vex | XP |
Explosion under Control | In Europa Lost Sectors, defeat enemies in groups of two or more using a Grenade Launcher. | Launcher for ten grenades | XP |
Hero of the Golden Age | In Eventide Ruins, complete a Heroic public event. | 1 public occurrences of great valor | XP |
Gunsmith Banshee-44
Name | Description | Requirement | Reward |
---|---|---|---|
Calibration of Fusion Rifles | Any target may be used to calibrate Fusion Rifles. The most efficient advancement is made against opposing Guardians and quickly defeated targets. | Fusion Rifle (100) | XP & 2 Mod Components & Enhancement Core |
Calibration of Special Grenades | Test Grenade Launchers with Special Ammunition against any target. The most efficient advancement is made against opposing Guardians and quickly defeated targets. | Grenade Launcher (100) | XP & 2 Mod Components & Enhancement Core |
Calibration of Rocket Launchers | Any target may be used to calibrate Rocket Launchers. With each shot, get extra advancement against enemy Guardians and for additional targets defeated. | Rocket Launcher (100) | XP & 2 Mod Components & Enhancement Core |
Calibration of the Void | Any target may be used to calibrate Void weapons. Using Power weapons and fighting against enemy Guardians will earn you extra advancement. | Weapon of the Void, level 100 | XP & 2 Mod Components & Enhancement Core |
Moon, Eris Morn
Name | Description | Requirement | Reward |
---|---|---|---|
I Fragment What I Said | By fighting Nightmares, you may collect Phantasmal Fragments. Nightmares may be found in the Lost Sectors and Sorrow’s Harbor. | 2 fragments were found | XP & 5 Helium Filaments |
Ballistics in One Direction | Destroy opponents in streaks of three or more with any Kinetic weapon, without taking damage in between. | 15 Defeats in a row | XP & 5 Helium Filaments |
Deathdealer who hasn’t been harmed | Destroy opponents in streaks of three or more with any Power weapon, without taking damage in between. | 10 Defeats in a row | XP & 5 Helium Filaments |
Where Did They Come From? | Defeat Hive in the Moon’s Hellmouth. | 25 Hive | XP & 5 Helium Filaments |
Moon’s Enchantment Lectern
Name | Description | Requirement | Reward |
---|---|---|---|
Strike with Courage | In Nightmare Hunts, use melee to defeat opponents. | 15 Melee | XP & 1 Phantasmal Fragment |
Arc in the Dark | Arc powers may be used to dispel Nightmares. | 25 Arc Capabilities | XP & 1 Phantasmal Fragment |
Dark Communion is a band from the United Kingdom. | Dispel the Nightmare inside the Lost Sector K1 Communion. | Three Nightmares | XP & 1 Phantasmal Fragment |
Dreams of a Deadzone | Defeat Nightmares in the European Dead Zone’s Lost Sectors. | Eight Nightmares | XP & 1 Phantasmal Fragment |
Tangled Shore, Spider
Name | Description | Requirement | Reward |
---|---|---|---|
The Great Equalizer is a powerful tool for bringing people together. | Fallen in Thieves’ Landing has been defeated. | 35 Fallen have been vanquished. | XP & 5 Etheric Spiral |
Jetsam and Flotsam | Defeat Hive in Saturn’s Jetsam. | 35 Hive has been beaten | XP & 5 Etheric Spiral |
Drop from Orbit | While on the Tangled Shore, create Orbs of Power. | 10 Orbs have been produced. | XP & 5 Etheric Spiral |
On the Verge of Losing It | On the Tangled Shore, visit the Lost Sector Shipyard AWO-43, which is located near the Jetsam of Saturn. | 1 | XP & 5 Etheric Spiral |
EDZ Devrim Kay
Name | Description | Requirement | Reward |
---|---|---|---|
Superhuman | While in the EDZ, defeat many opponents with a single Super. | 3 kills in a row | XP & 10 Dusklight Shard |
Scavenger from Salzwerk | In the EDZ, loot chests. | 5 chests have been plundered | XP & 10 Dusklight Shard |
Activate the Arc | In the EDZ, defeat opponents using Arc damage. | 30 kills in the Arc | XP & 10 Dusklight Shard |
Cosmodrome, Shaw Han
Name | Description | Requirement | Reward |
---|---|---|---|
Practice on a specific goal | Using precise damage, defeat fighters inside the Cosmodrome. | 20 Accuracy | XP & Spinmetal Leaves |
Close Encounters | Use your melee attack or finisher to defeat opponents in the Cosmodrome. | 5 Melee | XP & Spinmetal Leaves |
It’s over with a bang | Use your grenade ability to defeat opponents in the Cosmodrome. | 5 Grenade | XP & Spinmetal Leaves |
Specialities | Use any Energy weapon to defeat opponents in the Cosmodrome. | Weapon with ten points of energy | XP & Spinmetal Leaves |
Unrest in the Public Square | The Cosmodrome hosts a variety of public activities. The most efficient development is achieved via heroic public events. | 3 public gatherings | XP & Glimmer |
The Entire Spectrum | Arc, Void, and Solar damage are effective against fighters on the Cosmodrome. | 25 Arc & 25 Void & 25 Solar | XP & Glimmer |
Nessus is a failsafe system.
Name | Description | Requirement | Reward |
---|---|---|---|
Super Fantastic | While on Nessus, defeat many foes with a single Super. | 3 kills in a row | XP & 10 Microphasic Datalattice |
Extremely powerful | On Nessus, get Super kills. | 20 kills in a row | XP & 10 Microphasic Datalattice |
Sol Sure | On Nessus, get Solar kills. | Solar kills 30 people. | XP & 10 Microphasic Datalattice |
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
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[D2] [2021-04-21] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Grenadier: Grenade abilities do much more damage and recharge much more quickly. Enemy melee strikes are considerably more strong, and radar is disabled during the blackout. Battleground Modifiers on a Daily Basis Solar Singe: Solar damage from all sources rises somewhat. Melee abilities do more damage and recharge faster in a brawler…
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[D2] [2021-01-21] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Arc Singe: Arc damage from all sources rises significantly. Melee skills do greater damage and recharge considerably quicker as a brawler. Grounded: The amount of damage you suffer when in the air is significantly increased. Veles Labyrinth, Cosmodrome, and Drops in the Legendary Lost Sector (PL 1250) Chest Exodus Garden 2A, Cosmodrome, Master Lost Sector (PL 1280): drops Altars of Arms…
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[D2] [2021-02-21] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Heavyweight: Power weapons do greater damage and have more ammunition. Grounded: The amount of damage you suffer when in the air is significantly increased. Miscellaneous Legendary Lost Sector (PL 1300): Moon, K1 Logistics, Miscellaneous Legendary Lost Sector (PL 1300): Miscellaneous Legendary Lost Sector (PL 1 Arms Veles Labyrinth, Cosmodrome, and Drops (Master Lost Sector, PL 1330) Altars Legs…
For the game Destiny 2, post “[D2] Daily Reset Thread [2021-08-21]”
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