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[D2] Daily Reset Thread [2021-08-21]

So, it has been about a month since I started doing the daily reset. I have seen some things that I have never seen before. I am still changing things up, trying new things and getting more comfortable with it. I hate it when I hear people say that a certain topic is boring or uninteresting. To me, it is when someone tries to talk about a topic and they don’t know enough about it. If you know what you are talking about, it is the only thing that can get interesting.. Read more about destiny 2 daily reset and let us know what you think.

destiny2 3 - [D2] Daily Reset Thread [2021-08-21]

The article’s substance


Vanguard Modifiers of the Day

  • Singe of the Void: Damage to the Void increases somewhat from all sources.
  • Grenadier: Grenade abilities do much more damage and recharge much more quickly.
  • Enemies have greater health and aren’t affected by harm.


Override Modifiers on a Daily Basis

  • Air Superiority: Flying units do more damage than ground troops.
  • Denial: Taken Vandals call their shields much more often than other Vandals.


Misc

  • Concealed Void, Europa, drops Legs in the legendary Lost Sector (PL 1300).
    • Champions: Barrier Servitor & Overload Captain, Shields: Arc, Void & Solar
  • K1 Revelation, Moon (PL 1330): Master Lost Sector drops Helmet
    • Champions: Barrier Knight & Unstoppable Ogre, Shields: Arc
  • Weapon: Heretic Altars of Sorrow (Rocket Launcher)


Guns, Mods & Mats

Available Mods & Armor Materials:

  • Sidearm Loader @ Ada-1: Increases Sidearm reload speed.
  • Light of the Fire @ Ada-1: An Orb of Power is generated by quickly destroying opponents with the explosion of a Warmind Cell.
  • Banshee-44 Freehand Grip: Improves accuracy and ready speed while shooting from the hip.
  • Rampage Spec @ Banshee-44: Extends Rampage duration.
  • Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Dusklight Shard & 5000 Glimmer)
  • Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Helium Filaments & 5000 Glimmer)
  • Enhancement Prism (1 for 10 Enhancement Core & 25 Etheric Spiral & 10000 Glimmer)
  • Enhancement Prism (1 for 10 Enhancement Core & 25 Spinmetal Leaves & 10000 Glimmer)
  • Ascendant Shard (1 for 10 Enhancement Prism & 100 Baryon Bough & 50000 Glimmer)

Offerings from the Gunsmith

Name Type Column 1 Column 2 Column 3 Column 4
Denial that is cold Rifle with Primary Pulse Extended Barrel / Arrowhead Brake Alloy Magazine / Extended Mag Winds of Death Unrelenting
Guillotine in the Fall Sword of Power Jagged Edge / Tempered Edge / Enduring Blade Swordmaster’s Guard / Enduring Guard Strikes that are unrelenting Counterattack
CQC-12, Seventh Seraph Shotgun of Energy Corkscrew Rifling / Smoothbore Accurate Rounds / Tactical Mag Lead is derived from gold. Weapon of Vorpal
Wishbringer Shotgun of Energy Smoothbore / Rifled Barrel Light Mag / Appended Mag Field Preparation The First Shot
Night Shift Scout Rifle, Primary Polygonal Rifling / Full Bore Tactical Magazine / Accurate Rounds Detector of Threats Demolitionist
Quickfang Sword of Power Edges that are hungry / jagged edges / tempered edges Strikes that are unrelenting All for one Shader by default

Material Exchange for Spiders

  • Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
  • Enhancement Cores may be purchased (1 for 30 Legendary Shards)
  • Glimmer is available for purchase (10000 for 20 Helium Filaments)
  • Dusklight Shards are available for purchase (5 for 1 Legendary Shards)
  • Datalattice may be purchased (5 for 1 Legendary Shards)
  • Baryon Boughs are available for purchase (5 for 1 Legendary Shards)
  • Helium Filaments are available for purchase (5 for 1 Legendary Shards)


Bounties

Osiris Trials Promoter, Saint-14

Name Description Requirement Reward
Skullshock Warning In Trials of Osiris, beat opponents with precise finishing strikes as a fireteam. 15 Accuracy XP & 15 Valor Rank Progress & 2 Trials Token
Brigade of Automobile Firefighters In Trials of Osiris, beat opponents with Auto Rifle finishing blows as a fireteam. 20 Rifle Automatic XP & 15 Valor Rank Progress & 2 Trials Token
Make the House Shine In Trials of Osiris, beat opponents with Grenade Launcher final strikes as a fireteam. Launcher for 15 Grenades XP & 15 Valor Rank Progress & 2 Trials Token
Lead Experiment In Trials of Osiris, beat opponents with Kinetic weapon final blows as a fireteam. kinetic weapon 20 XP & 15 Valor Rank Progress & 2 Trials Token

House of Light, Splicer Servitor

Name Description Requirement Reward
The Explosion of Splicer Grenade Launchers are used to take out targets. Override fighters and Guardians who have been vanquished are valued more. Grenade Launcher 20 XP
Terminal of the Splicer Finishers are used to defeat opponents. Override fighters have a higher value. Finisher 20 XP
Deletion with a Purpose Defeat opponents with precise shots in Override. 20 Accuracy XP
Hobgoblins should be renamed. Vex Hobgoblins must be defeated. Those in Override have a higher value. Vex Hobgoblins (Vex Hobgoblins) (Vex Hobgoblin XP

Vanguard Commander Zavala

Name Description Requirement Reward
One bullet, one death Destroy opponents with pinpoint accuracy. 25 Accuracy XP & 5 Vanguard Tactician Token
Bring the Light to Them In a single stroke, defeat opponents with your Super. 5 Super XP & 5 Vanguard Tactician Token
Calculations in Cold Temperatures In strikes, defeat fighters who have taken Stasis damage and those who have been frozen by Stasis. 50 Stasis XP & 5 Vanguard Tactician Token
Complete the Tasks In strikes, defeat opponents with your finisher. 5th Place Finisher XP & 5 Vanguard Tactician Token

Crucible, Lord Shaxx

Name Description Requirement Reward
Coordination of Fires Assist or be helped by one or more teammates to defeat opponents. Five opponents were defeated. XP & 15 Valor Rank Progress
Typical Fare Use any Kinetic weapon to defeat your opponents. 5 weapons with kinetic properties XP & 15 Valor Rank Progress
Loop of Feedback Use abilities or Masterworked weapons to create Orbs of Power. Three Power Orbs XP & 15 Valor Rank Progress
All in the Name of One Complete matches in Rumble. 1 match in the Crucible XP & 15 Valor Rank Progress

Gambit, The Drifter

Name Description Requirement Reward
Okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay Completing a Gambit match is a must. 1 hazard matches XP & 30 Infamy Rank Progress
Executioner of the Elite In Gambit, you must defeat difficult opponents. ten fighters who are up to the task XP & 30 Infamy Rank Progress
This Isn’t Your Mother’s Combat Drill In Gambit, you must defeat your opponents. Fifty combatants XP & 30 Infamy Rank Progress
While It Lasts, Envoy During Gambit bouts, defeat Primeval envoys. 2 Envoys XP & 30 Infamy Rank Progress

Europa, Variks

Name Description Requirement Reward
Precision in Europe With precise last strikes, defeat the Fallen on Europa. 20 Fallen XP
On Ice, Vex Defeat Vex on the continent of Europa. 25 Vex XP
Explosion under Control In Europa Lost Sectors, defeat enemies in groups of two or more using a Grenade Launcher. Launcher for ten grenades XP
Hero of the Golden Age In Eventide Ruins, complete a Heroic public event. 1 public occurrences of great valor XP

Gunsmith Banshee-44

Name Description Requirement Reward
Calibration of Fusion Rifles Any target may be used to calibrate Fusion Rifles. The most efficient advancement is made against opposing Guardians and quickly defeated targets. Fusion Rifle (100) XP & 2 Mod Components & Enhancement Core
Calibration of Special Grenades Test Grenade Launchers with Special Ammunition against any target. The most efficient advancement is made against opposing Guardians and quickly defeated targets. Grenade Launcher (100) XP & 2 Mod Components & Enhancement Core
Calibration of Rocket Launchers Any target may be used to calibrate Rocket Launchers. With each shot, get extra advancement against enemy Guardians and for additional targets defeated. Rocket Launcher (100) XP & 2 Mod Components & Enhancement Core
Calibration of the Void Any target may be used to calibrate Void weapons. Using Power weapons and fighting against enemy Guardians will earn you extra advancement. Weapon of the Void, level 100 XP & 2 Mod Components & Enhancement Core

Moon, Eris Morn

Name Description Requirement Reward
I Fragment What I Said By fighting Nightmares, you may collect Phantasmal Fragments. Nightmares may be found in the Lost Sectors and Sorrow’s Harbor. 2 fragments were found XP & 5 Helium Filaments
Ballistics in One Direction Destroy opponents in streaks of three or more with any Kinetic weapon, without taking damage in between. 15 Defeats in a row XP & 5 Helium Filaments
Deathdealer who hasn’t been harmed Destroy opponents in streaks of three or more with any Power weapon, without taking damage in between. 10 Defeats in a row XP & 5 Helium Filaments
Where Did They Come From? Defeat Hive in the Moon’s Hellmouth. 25 Hive XP & 5 Helium Filaments

Moon’s Enchantment Lectern

Name Description Requirement Reward
Strike with Courage In Nightmare Hunts, use melee to defeat opponents. 15 Melee XP & 1 Phantasmal Fragment
Arc in the Dark Arc powers may be used to dispel Nightmares. 25 Arc Capabilities XP & 1 Phantasmal Fragment
Dark Communion is a band from the United Kingdom. Dispel the Nightmare inside the Lost Sector K1 Communion. Three Nightmares XP & 1 Phantasmal Fragment
Dreams of a Deadzone Defeat Nightmares in the European Dead Zone’s Lost Sectors. Eight Nightmares XP & 1 Phantasmal Fragment

Tangled Shore, Spider

Name Description Requirement Reward
The Great Equalizer is a powerful tool for bringing people together. Fallen in Thieves’ Landing has been defeated. 35 Fallen have been vanquished. XP & 5 Etheric Spiral
Jetsam and Flotsam Defeat Hive in Saturn’s Jetsam. 35 Hive has been beaten XP & 5 Etheric Spiral
Drop from Orbit While on the Tangled Shore, create Orbs of Power. 10 Orbs have been produced. XP & 5 Etheric Spiral
On the Verge of Losing It On the Tangled Shore, visit the Lost Sector Shipyard AWO-43, which is located near the Jetsam of Saturn. 1 XP & 5 Etheric Spiral

EDZ Devrim Kay

Name Description Requirement Reward
Superhuman While in the EDZ, defeat many opponents with a single Super. 3 kills in a row XP & 10 Dusklight Shard
Scavenger from Salzwerk In the EDZ, loot chests. 5 chests have been plundered XP & 10 Dusklight Shard
Activate the Arc In the EDZ, defeat opponents using Arc damage. 30 kills in the Arc XP & 10 Dusklight Shard

Cosmodrome, Shaw Han

Name Description Requirement Reward
Practice on a specific goal Using precise damage, defeat fighters inside the Cosmodrome. 20 Accuracy XP & Spinmetal Leaves
Close Encounters Use your melee attack or finisher to defeat opponents in the Cosmodrome. 5 Melee XP & Spinmetal Leaves
It’s over with a bang Use your grenade ability to defeat opponents in the Cosmodrome. 5 Grenade XP & Spinmetal Leaves
Specialities Use any Energy weapon to defeat opponents in the Cosmodrome. Weapon with ten points of energy XP & Spinmetal Leaves
Unrest in the Public Square The Cosmodrome hosts a variety of public activities. The most efficient development is achieved via heroic public events. 3 public gatherings XP & Glimmer
The Entire Spectrum Arc, Void, and Solar damage are effective against fighters on the Cosmodrome. 25 Arc & 25 Void & 25 Solar XP & Glimmer

Nessus is a failsafe system.

Name Description Requirement Reward
Super Fantastic While on Nessus, defeat many foes with a single Super. 3 kills in a row XP & 10 Microphasic Datalattice
Extremely powerful On Nessus, get Super kills. 20 kills in a row XP & 10 Microphasic Datalattice
Sol Sure On Nessus, get Solar kills. Solar kills 30 people. XP & 10 Microphasic Datalattice

Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!

Original source: link


  • [D2] [2021-04-21] [D2] [D2] [D2] [D2] [D2] [D2] [

    Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Grenadier: Grenade abilities do much more damage and recharge much more quickly. Enemy melee strikes are considerably more strong, and radar is disabled during the blackout. Battleground Modifiers on a Daily Basis Solar Singe: Solar damage from all sources rises somewhat. Melee abilities do more damage and recharge faster in a brawler…

  • [D2] [2021-01-21] [D2] [D2] [D2] [D2] [D2] [D2] [

    Vanguard Modifiers of the Day Arc Singe: Arc damage from all sources rises significantly. Melee skills do greater damage and recharge considerably quicker as a brawler. Grounded: The amount of damage you suffer when in the air is significantly increased. Veles Labyrinth, Cosmodrome, and Drops in the Legendary Lost Sector (PL 1250) Chest Exodus Garden 2A, Cosmodrome, Master Lost Sector (PL 1280): drops Altars of Arms…

  • [D2] [2021-02-21] [D2] [D2] [D2] [D2] [D2] [D2] [

    Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Heavyweight: Power weapons do greater damage and have more ammunition. Grounded: The amount of damage you suffer when in the air is significantly increased. Miscellaneous Legendary Lost Sector (PL 1300): Moon, K1 Logistics, Miscellaneous Legendary Lost Sector (PL 1300): Miscellaneous Legendary Lost Sector (PL 1 Arms Veles Labyrinth, Cosmodrome, and Drops (Master Lost Sector, PL 1330) Altars Legs…

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