In this guide you will learn where to find all the ghosts of the lost children, also known as “Glitching Remnants”, in Little Nightmares II. If you are one of the players trying to find all the remnants of the planet, then this guide is for you.
Before continuing, please note that this guide may contain spoilers about the game. Read on at your own risk.
Read on below…
All the remaining places with the glitch
In addition to the Mono Hats found in Pale City, you can also add Glitchy Remnants to your collection. These “Glitchy Remnants” appear due to their nesting, giving them glitchy effects. Below are details on where to find all the glitchy remnants from the “Little Nightmares 2” series.
The wilderness (4 defective remains)
Read on below…
- In the very first part of the chapter, after you jump into the hole near the broken bridge. Instead of climbing the wooden wall, go right down the dark path that leads to the cave. This will lead you to the first shimmering relic next to the shovel.
- In the same area, after passing the tree trunk, immediately turn left into a dark cave. This will take you to the second Sparkling Rest.
- In this chapter, find the third problem in the outhouse behind the first house. Enter the toilet and climb on the toilet seat to grab it.
- The fourth collection object is located near a sandy beach, not far from the water. You can easily see the shadow of the figure at the top of the framed object. It will be right in front of the lighted door.
School (6 seeds left available)
- The first is on the third floor of the building where Six jumped after the television was turned on. Here you will find the remains of the accident.
- Enter the schoolyard and it will be next to the tricycle, to the left of the main entrance to the school.
- After entering through the window of the broken school door, just before the classroom, open the 4th locker on the right to enter the Glitchy Remains.
- From the main lobby, go up the stairs and turn left. To the left of the broken fence, next to a couple of bottles, is a remnant of a seed.
- Once you have the key to the chessboard, you’ll be in the kitchen. Pushing the metal shelves to the left to get to the ventilation duct, go through the left door. Here you will find the leftovers that are missing.
- When you get back outside after the instructor’s escape, the instructor is standing in a small alley with a white paper boat.
Hospital (4 defective residues)
- After you grab the flashlight, in the next room, above the beds, you’ll see scraps of dust. You will be on your way out.
- After you open the door with the key to the x-ray puzzle, find the remains of the prosthesis at the end of the hallway.
- In the patient’s room, go through the ventilation hose and land on the bed, go out into the hallway and back to the door. In the lower right corner is an opening that you can climb through, then go through the left door where you will find the remains of the room next to the hole in the floor.
- In the back left corner of the room, in the shower area, there is a box next to the switch. Push on it to reveal a draft that you can crawl through, which will lead you to the shiny remains of the bathroom.
In this guide you will learn where to find all the ghosts of the lost children, also known as “Glitching Remnants”, in Little Nightmares II. If you are one of the players trying to find all the remnants of the planet, then this guide is for you.
Before continuing, please note that this guide may contain spoilers about the game. Read on at your own risk.
Read on below…
Any
Mono Hat PlaceApart Glitchy Remnants
found in Pale City can also
be
added
to
your Glitchy Remnants collection
. These remnants appear through the nests, making them glitchy. Below are details on where you can find all the relics from the “Little Nightmares 2” series.
Fauna (4 disturbances)
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In the very first part of the chapter, after you jump into the hole near the broken bridge. Instead of climbing the wooden wall, go right down the dark path that leads to the cave. This will lead you to the first shimmering relic next to the shovel.
At the same place, after you cross the tree trunk, immediately turn left into the dark cave. This will take you to the second “Glitching Remnant”.
The third glitching remnant is in the outhouse behind the first house in this chapter. Enter the toilet and climb on the toilet seat to grab it.
The fourth glitching remnant is at the sandy beach, near the water. You can easily see the shadowy silhouette on the top of the box. It will be right in front of the entrance, opposite the lighted door.
The
School (6 Rest of Glitching) The
first is on the third floor of the building, where Six jumped after the television was turned on. Here
you will find
the remains of the accident.
Go to the school yard, and it will be next to the tricycle, to the left of the school’s main entrance. After going
through the window of the broken school door, just before entering the classroom, open the fourth locker on the right to enter the defective remains.
From the main hall, go up the stairs and turn left. To the left of the broken fence, next to a couple of bottles, is a “Glitch Remains”.
If you have the key to the chess set, you will be in the kitchen. If you
push the metal shelves to the left to reach the ventilation, go through the left door. Here you will find the remains of the accident.
Once the instructor has escaped, when you are outside again, he is in an alley with a white paper boat. In the
hospital (4 seed remains)
find the seed remains in the next room above the beds after you get a flashlight. You will be on your way to the exit.
If you open the door with the key you found at the X-ray puzzle, you will find the remains at the end of the hallway.
In the patient’s room, go through the ventilation duct, land on the bed, and go outside, up the corridor and back to the door. There is an opening in the lower right corner that you can go through. Then go through the door on the left where there are remnants of defective items next to the hole in the floor.
In the left corner is a box in the shower room, next to the switch. Push on it to reveal an opening that you can crawl through, which will lead you
to the remains of the bathtub. administrator@mexlinux.
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