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Matchmaking in games can be a daunting and frustrating process. If you are looking for some tips on how to get started, or just want an overview of the game, this guide will help you out.
In this article, the author talks about why matchmaking in heroes of the storm is so bad. They talk about how it’s not a good idea to just go into ranked games and how they have been matched up with people who are way too good for them.
I merely played two Storm League games yesterday, won both, then logged out feeling terrific. I logged on after work tonight to play a couple more games and extend my winning run. However, three of the guys on my squad were… just awful. We were a few levels behind the rest of the game. They had no idea what was happening. We weren’t laning, camping, or completing objectives. Getting captured and dying at random.
I join the line once again. On my squad, I’d want to have three of the same guys. We have a good tank in the second game, but we don’t have a healer because one of the three players I mentioned was last picked and chose not to take the healer we needed. Okay. That game was also terrible. And the tank immediately caught up on this.
That game, too, ended in a defeat. Re-enter the queue. FOR THE THIRD GAME IN A ROW, THE SAME PLAYERS. At the very least, we had a healer in this game, but it was also a defeat. Three games in a row with the same three players. My previous matches:
The player that played the tank in the second and third games is as follows:
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Here are the match histories of the three players with whom we were often paired:
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http://server.digimetriq.com/wp-content/uploads/2021/12/1640319784 80 Match-Making-Sucks-Heroes-of-the-Storm-Games-Guide.jpg
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It’s worth noting that the first person there ceased playing for eight months, then returned and promptly lined up in ranked. You know, after an 8-month sabbatical, he doesn’t even play a few short match games before going directly into ranked, and he loses 6 games in a row.
This season in SL, the man in the second link who played Nazeebo in the first and third games has an incredible 8-15 victory record with him. This season, the man in the last link who played Thrall in the past two games is 2-5 (28%) with him.
And that, among other things, is one of my big gripes with Ranked mode.
- Many players approach Ranked as though it were a proving ground. “If I don’t practice, I won’t get any better!” They do not, however, train in Quick Match or Unranked. Instead, they bring a hero they don’t like into a rated setting, lowering the game’s quality for the rest of their team. If I’m playing a hero in SL and I’m losing more than half of my games, I know it’s time to change something. For that reason, I quit playing Mephisto in ranked. Despite the fact that I consider myself a pretty decent Mephisto player, I stopped playing him in ranked since it wasn’t having the desired influence on games. However, a large number of other gamers believe, “Wait, I only need to play the hero even more!” In fact, on the main page right now, someone posted about getting banned for that very thing, because they repeatedly only played Butcher and lost tremendously with him, but just kept spamming him.
- When players are on long losing streaks, they typically ignore the fact that they need to take a break. Change the game mode, play a new game, or do something completely different. You’re not playing your best anyhow after so many defeats in a row, since each previous game is weighing on you; you acquire tunnel vision, burn out, and it impacts your performance, as well as the gameplay of other players.
- Playing in Silver 1-2 is almost the same as playing in Bronze 5. Players have no understanding of the draft, rotations, soloing, camps, completing goals on time, when to do bosses, how to combine skills, what talents to choose, and so on. However, other from just winning more games more frequently, there is currently no method for players who are mechanically proficient and know the game to ascend “faster” than other players in the same league level. But, as this example shows, it’s very difficult to do when you’re repeatedly partnered with the same three terrible players. Now that I’m behind, it’s -600 points. I could play the greatest wonderful game in the world and yet lose the same number of points as someone who accomplished nothing. The issue with “carrying” other players is this. If you carry them, you’ll both be higher now, however the person you’re carrying shouldn’t be of the same rank as you. If you lose, the person you attempted to carry will be returned to them, but you will not.
Regrettably, rank just reflects your win %, not your performance in those games. It is expected that the way you play in your games will effect the number of games you win over time, enabling you to advance. Climbing out of Silver, on the other hand, has been very tough. I would be 200 points ahead today instead of 600 points behind if I had been paired against those three guys for my second and third games instead of with them. To make up for that, I’ll have to win four games. Because of how bad the past two games were, the person who played Johanna also logged out. He didn’t want to be paired with them once again.
In ranked, having to avoid poor guys is a ridiculous idea. Queue times are already very lengthy. The game must do a far better job at pairing players than it now does. But I don’t think that’ll ever change.
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- hots matchmaking is garbage 2020