The patch update was announced in the Hell livestream panel, where the developer revealed the fourth major update, titled Nature’s Power.
The Druid class will be endowed with 30 spells and abilities, including the wild form. Adding a new class meant incorporating new dialogue and voices to achieve the same deep level of narrative interactivity as in the game. This includes other classes that include humans, elves, demi-elves, dwarves, cuties, soldiers, etc.
Now let’s move on to what makes druids so special: Thanks to the power of nature, they can change shape to adapt to different situations. Bones break and enemies blow themselves up like a starwolf or a polar bear. If it’s not for you, you can spin your silk thread on the environment like a spider. Floating above Fawn like a crow. Sneak into enemy territory undetected, like a cat. Go underground and ambush your enemies like a badger.
There are currently 8 forms that will be available to play in the Druid class. These include Deep Rote, Cat, Raven, Star Wolf, Badger, Spider, Polar Bear and Aberrant…. Larian has also indicated that the NPC will answer the questionnaire about your pet in a procedural manner. If a bear blocks your path, turn into a bear and speak your native language.
Other major changes in Baldur Gate 3 Patch 4: The power of nature includes:
- Optional loaded dice : This additional variation flattens the extremes of the bell curve. It retains the basic elements of the RNG and ensures that the player is no longer lucky or unlucky with multiple dice rolls in a row. The system also consists of two parts. The dice used in dialogue are different from those used in combat, and this change only affects d20. Don’t ruin the sandwiches.
- Conversations with the dead and sophisticated cinematography: The cinematography in special cases, like Talking to the Dead, is vastly improved, as is the ability to tie conversations together like an animal. The patch also adds improved animations of the druids in the forest as they cast spells and use their skills. Significant improvements have been made to the animation and lighting, which, while not obvious in this text section, come across as very neat in the game. Channel your imagination.
- Multiplayer : When you adventure with friends, you can now see everyone’s equipment, spells, inventory and character sheets. as well as the ability to pick up and put down items. There is no lock – it will come in a future patch. Your friends, for example. B. Steal their stuff because there is no lockout feature yet, but there is no need because they are your friends. They’re not doing this to you, are they?
- Quality of life: A number of frequently requested features have been implemented. Players can now attack their friends and enemies with spells and equipment by clicking on their portraits. Instead of trying to click on a character in the world, players can now simply select and attack any character through the user interface. We also have an execution button for the… Tacticians among us. And flashlight use has never been easier, thanks to the welcome addition of the flashlight button!
- Improved kinematics : The story was revived thanks to a new light, resulting in some truly spectacular stories that tell the story of BG3.
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