War Thunder has been updated to version 2.7.0.165. See the [Full Changelog] for details.
War Thunder got some changes during this past week. These changes are mainly in the form of updates to the game client and the game server. The changes have brought War Thunder closer to the future plans we have for it, and we hope you enjoy the new changes.
This week’s update to War Thunder is here, and it brings a tonne of changes to the game. Take a look at the changelog and see for yourself.
The article’s substance
https://www.reddit.com/r/Warthunder/comments/owd1kf/270117 270142 changes/ Previous one: https://www.reddit.com/r/Warthunder/comments/owd1kf/270117 270142 changes/
Changes between 2.7.0.142 and 2.7.0.143:
- Text files have been updated to include BP S4 loading backdrop and weapons.
Changes in their natural state:
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.142..2.7.0.143
Changes from 2.7.0.143 to 2.7.0.144:
- Yokosuka kokutai camouflage has been dubbed “Yokosuka” camouflage.
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.143..2.7.0.144/raw-changes
Changes from 2.7.0.144 to 2.7.0.145:
- Changes to the SB reward mechanism have been implemented.
- In hover mode, A129 (all) has a reduced throttle limit of 40% to 20%.
- B 17BS – 320–500 km/h gear rip speed
- F-4 (all) – crucial AoA shifted by 2-3 degrees.
- Combat flaps have been added to the F-4E.
- F6F-5 (FR) — self-steering manual steering on the tail gear.
- YS: F-5A, G.91 F-5A, G.91 F-5A, G.91 F-5A,
- At 30 percent throttle, the fuel consumption multiplier is 1.6 1.4.
- At 50 percent throttle, the fuel consumption multiplier is 1.4 1.2.
- 1.2 1.1 1.2 1.1 1.2 1.1 1.2 1.1 1.2 1.1 1.2 1.1 1.2 1.1 1.2 1.1 1.2 1.1
- At 110 percent throttle, the fuel consumption multiplier is 1 1.9.
- F-5E:
- At 30 percent throttle, the fuel consumption multiplier is 1.6 1.4.
- At 50 percent throttle, the fuel consumption multiplier is 1.4 1.2.
- 1.2 1.1 1.2 1.1 1.2 1.1 1.2 1.1 1.2 1.1 1.2 1.1 1.2 1.1 1.2 1.1 1.2 1.1
- At 110 percent throttle, the fuel consumption multiplier is 1 2.1.
- J2M5 (all) – cylinder count: 18 x 14.
- MiG-21PFM:
- 5210 – 5590 kg empty weight
- Weight of maximum fuel: 2030-2160 kg
- All P-40s now have cockpit door control.
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.144..2.7.0.145/raw-changes
Changes between 2.7.0.145 and 2.7.0.146:
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.145..2.7.0.146/raw-changes
Changes in 2.7.0.146 and 2.7.0.147:
- The BP S4 universal backups have been included.
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.146..2.7.0.147/raw-changes
Changes between 2.7.0.147 and 2.7.0.148:
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.147..2.7.0.148/raw-changes
2.7.0.148 v2.7.0.149 v2.7.0.149 v2.7.0.149 v2.7.0.149 v2.
- A6M6c:
- Changes to the statcard and X-Ray:
- Sakae 21a Sakae 31a Sakae 31a Sakae 21a Sakae 31a Sakae 21a Sakae 31a
- maximum speed: 543 km/h
- at a height of 6000-5500 m
- 11.1 10.75 m/s rate of ascent
- 300 m to 350 m is the length of the airfield.
- Nos. 1, 2, and 5 are now self-sealing gasoline tanks.
- Breakoff points for the wings and tails have been revised.
- Changes to the statcard and X-Ray:
- PV-2D – the dorsal turret’s deadzone over the rudders has been reduced.
- WMA301, PTL-02:
- 900 – 600 RPM is the minimum engine RPM.
- 3 additional forward gears have been added
- MARS 15 – 1 forward gear added.
- EBR 90:
- hull armour on the statcard: 20 / 20 / 15 mm 20 / 15 / 15 mm hull armour on the statcard: 20 / 20 / 15 mm hull armour on the statcard: 20 / 20 / 15
- On the statcard, turret armour is 38.1 / 25.4 / 25.4 mm, 40 / 20 / 20 mm, and 40 / 20 / 20 mm.
- 0.6 0.5 recoil multiplier
- Vertical limitations of the cannon: -6° / 13° – -8° / 15°
- 251/22 Sd.Kfz:
- DM has been reworked.
- Rotational speed of the turret: 12–14 °/s
- -7° / 9° -6° / 9° gun vertical limitations
- Reworked armour in Detroit (CL-8)
- Mines + mortars + depth charges and mines + mortars + torpedoes loadouts were deleted from Bezuprechny.
- N-37, N-37D: 37 mm
- HEFI’s maximum distance is 2 7 kilometers.
- HEFI-maximum T’s distance is 3 7 km.
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.148..2.7.0.149/raw-changes
Changes between 2.7.0.149 and 2.7.0.150:
- Switching to commander view with night vision has a new UI text.
- The locations of helipads have altered in Berlin, Finland, Fire arc, Fulda, Jungle, Port Novorossiysk, Red Desert, Seversk-13, Surroundings of Volokolamsk, Volokolamsk, White Rock Fortress.
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.149..2.7.0.150/raw-changes
Changes from 2.7.0.150 to 2.7.0.151:
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.150..2.7.0.151/raw-changes
Changes from 2.7.0.151 to 2.7.0.152:
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.151..2.7.0.152/raw-changes
Changes from 2.7.0.152 to 2.7.0.153:
- Changes to the SteamVR and Steam language code.
- The following images have been updated:
Changes in their natural state:
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.152..2.7.0.153
Changes from 2.7.0.153 to 2.7.0.154:
- Engine sounds on the F-5E and Yak-28B have been altered from engine05 to engine23.
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.153..2.7.0.154/raw-changes
Changes from 2.7.0.154 to 2.7.0.155:
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.154..2.7.0.155/raw-changes
Changes from 2.7.0.155 to 2.7.0.156:
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.155..2.7.0.156/raw-changes
Changes from 2.7.0.156 to 2.7.0.157:
- 3.3 – 3.0 Sd.Kfz. 251/22.
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.156..2.7.0.157/raw-changes
Changes in 2.7.0.157 and 2.7.0.158:
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.157..2.7.0.158/raw-changes
2.7.0.158 vs. 2.7.0.159 vs. 2.7.0.158 vs. 2.7.0.159 vs
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.158..2.7.0.159/raw-changes
Changes from 2.7.0.159 to 2.7.0.160:
- The Summer Landing content has been added.
- Vehicles that are new:
- S 64 Bussard (GER)
- Tier V
- 3.7
- vehicle for the event
- 180.000 SL crew
- 610.000 SL expert crew
- 670.000 RP / 1500 GE ace crew
- 3270 / 4420 / 3270 / 4420 / 3270 / 4420 / 3270
- talisman: GE 2000
- It differs from the Albatros (S 61) in that it includes a fire control module and four additional auxiliary AA weapons: two 7.62 mm MG 3 guns and two 12.7 mm AN/M2 guns.
- BMD-4 is a kind of BMD (USSR)
- Tier VI
- 8.3/8.7/8.7/8.7/8.7/8.7/8.7/8.7/8.7/8
- vehicle for the event
- 200.000 SL crew
- 690.000 SL expert team
- 1.010.000 RP / 2100 GE ace crew
- 1440 / 2340 / 3630 SL SL SL SL SL SL SL SL SL SL SL SL SL SL
- 2700 GE talisman
- 30 mm 2A72 rounds with 2x 232 bullets, same as BMP-3 shells
- 100 mm 2A70 with 38 rounds, identical shells as the BMP-3, but different reload times: 5 seconds for both the HE and ATGM.
- Unlike the BMP-3, it features a commander’s vision. It’s considerably faster now that it’s stabilized: 60 mph vs. 30 mph horizontally and 60 mph vs. 20 mph vertically, with stronger vertical limits: -15 degrees / 60 degrees vs. -5 degrees / 10 degrees
- The commander has the ability to fire.
- Much lighter than the BMP-3, with a little weaker engine, more gears, much poorer brakes, and significantly worse suspension than the BMP-3.
- Thermal and infrared properties are identical to those of the BMP-3.
- There are no ammunition stowages yet.
- S. 1 Buccaneer (UK)
- Tier VI
- / / / / / / / / / / / / /
- vehicle for the event
- 280.000 SL crew
- 990.000 SL experienced team
- 2200 GE / 890.000 RP ace crew
- 5180 / 8410 / 39.060 SL SL SL SL SL SL SL SL SL SL SL SL SL SL SL
- 2400 GE talisman
- lower engine health points, no countermeasures, no AIM-9B, lower critical AoA, higher engine weight, lower RPM, lower thrust, lower fuel consumption, lower compressor RPM, aircraft is lighter and can carry less fuel, various loadouts
- loadouts:
- 2x 1000 pounds MC + 8x RP-3
- 8x RP-3 + 4x 1000 pounds GP + 2x 1000 lbs MC = 8x RP-3 + 4x 1000 lbs GP + 2x 1000 lbs MC
- 16x RP-3
- 4x 1000 pounds GP + 16x RP-3
- 2x 1000 pounds MC + 72x RN
- 72 times RN + 4 times 1000 pound GP
- 72 RNs + 4 1000 pound GPs + 2 1000 pound MCs
- 2x AGM-12B + 72x RN
- 144x RN
- 4x 1000 pounds GP + 144x RN
- 4 × 1000 pound MC Plus 4 x 1000 pound GP
- AGM-12B (four) + 4x 1000 lbs GP
- 2x AGM-12B + 4x 1000 pounds GP + 2x 1000 lbs MC
- 2x AGM-12B + 2x 1000 pounds MC
- MC 4x 1000 pounds
- MC 8x 1000 pounds
- 4x AGM-12B
- Ka-Chi ka-Chi ka-Chi (JP)
- Tier I
- 1.7
- premium for the occasion
- 450 SL crew
- 3000 SL expert crew
- 220.000 RP / 40 GE ace crew
- 520 / 400 / 170 SL SL SL SL SL SL SL SL SL SL SL SL SL
- 121 ammunition for the 47 mm Type 1
- Aviere (AV) is a fictional character (IT)
- Tier III
- 4.0
- premium for the occasion
- 10.000 SL crew
- 360.000 SL expert crew
- 870.000 RP / 820 GE ace crew
- 1200 SL / 1200 SL / 1200 SL / 1200 SL / 1200 SL
- TL;DR: Corazziere has become worse (CR)
- It has a fire control module, weaker compartments, weaker engines (health points wise), weaker auxiliary and AA armour, weaker elevator, less crew, 4x 120 mm cannons instead of 5x but with slightly better horizontal limits, the 20 mm cannons have worse elevation, worse torpedoes, and no mortars, and it has a fire control module.
- Myrsky II is a sequel to Myrsky (SWE)
- Tier II
- 1.7 / 1.7 / 1.7 / 1.7 / 1.7 / 1.7
- premium for the occasion
- 2300 SL crew
- 15.000 SL experienced crew
- 320.000 RP / 130 GE ace crew
- 1920 / 610 / 220 SL SL SL SL SL SL SL SL SL SL SL SL SL
- VKT 12,70 LKk/42 4x 12.7 mm
- loadouts:
- 2x 50 kg
- 2 x 50 kg each (German)
- 100 kg x 2
- S 64 Bussard (GER)
- 1000 lbs LD HE MC Mk. I: New bomb
- 453 kilograms (less than the 1000 lbs GP Mk. I)
- 3.008 mm in length (more than the 1000 lbs GP Mk. I)
- Torpex is a kind of explosive.
- TNT equivalent: 322.8 kg, explosive weight: 201.8 kg (more than the 1000 lbs GP Mk. I)
- Vehicles have been renamed:
- M15 CGMC CGMC M15A1 CGMC CGMC CGMC CGMC CGMC CGMC CGMC CG
- M19A1 M19A1 M19A1 M19A1 M19A1 M19A
- F-5C Skoshi Tiger vs. F-5C Freedom Fighter
- F-5E Tiger II F-5E Freedom Fighter
- Mystere IVA M.D.454 M.D.454 M.D.454 M.D.454 M.D.454 M.
- KI-108 KI-108 KI-108 KI-108 KI-108 KI-108
- BT-7A (F-32) BT-7 (F-32) (F-32)
- Exp. Ji-Ro Ro-Go Ji-Ro Ro-Go Ji-Ro Ro-Go Ji-Ro Ro-Go
- Nürnberg-class, 1944; Leipzig-class, 1944; Nürnberg-class, 1944; Nürnberg-class, 1944; Nürnberg-class, 1944; Nürnberg-class, 1944; Nürnberg-class
- MC 591, Saetta P-494, MC 590, Saetta P-494, MC 590, Saetta P-494, MC 590, Saetta P-494, MC 590, Saetta
- MS-473, CRDA 60t (1a), MV-613, CRDA 60t Convertibile
- RN Aviere RN Soldati
- Weaponry has been renamed:
- FAB-500sv FAB-500sv FAB-500sv FAB-500sv FAB-500sv F
- S5K S-5K S-5K S-5K S-5K S-5K S-5K S-5
- S5M S-5M S-5M S-5M S-5M S-5M S-5M S-5
- S21 S-21 S-21 S-21 S-21 S-21 S-21 S-21 S-21 S
- S24 s-24 s-24 s-24 s-24 s-24 s
- The Grant Mk. in the United States. In front of its name, I now has a symbol.
- Texts for the new unlock condition:
- You must be on an allied capture point with your vehicle.
- You must be on an enemy capture position with your vehicle.
- The adversary must be present in the capturing zone.
- Tank decorations that have never been used before:
- The turret on the Challenger (all) now makes a servo sound when it rotates.
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.159..2.7.0.160/raw-changes
Changes between 2.7.0.160 and 2.7.0.161:
- The Ka-Chi float alteration data has been included.
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.160..2.7.0.161/raw-changes
Changes in 2.7.0.161 and 2.7.0.162:
- – Panhard E.B.R (1963) – Panhard E.B.R (1963) – Panhard E.B.R (1963) – Panhard E.B.R (1963) – Panhard E.B.R (1963) – Panhard E.B.R (1963).
- The default skin for Detroit (CL-8) is no longer available.
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.161..2.7.0.162/raw-changes
Changes between 2.7.0.162 and 2.7.0.163:
- Five of the Summer Landing vehicles were not concealed when they were introduced and were visible in the tech tree; this was rectified.
- The Russian flag has been added to the BMD-4.
- The flag of the Kingdom of Italy currently flies above Aviere (AV).
- A6M6c – the compressor ceiling has been raised 500 meters.
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.162..2.7.0.163/raw-changes
Changes between 2.7.0.163 and 2.7.0.164:
- The following vehicles had their maximum field repair times reduced: PTZ-89, AMX 30B (1965), AMX 30B (1972), AMX 30B2, Super AMX 30, AMX 50, Lorraine 40t, Kürassier (all), Leopard 2 K, Nb.-Pz.Kpfw. IV, Maus, E 100, 15 cm (Sfl.) Pz.Kpfw. II B, VT 1-2, R3 T106 FA, Type 60 (all), Short 12cm SPG, Ikv 73, Strv 103 (all), Strv 74, Strv m/42 EH, AEC Mk. II, Centaur, M4 (T34E1 Calliope), T30, IS-2 1943 (all), IS-2 1944 (48-y Ot.Gv.T.T.P.) (1-ya Gv.T.Br.).
- Spj fm/43-44, Centurion Mk. 5 AVRE, and Object 685 have had their maximum field repair time extended.
- VT 1-2:
- 25 mm x 35 mm barrels
- Changes to the hull-aiming code
- 103-0 Strv:
- 25 mm x 35 mm barrels
- Changes to the hull-aiming code
- 60 30 °/s “turret rotation speed”
- new engine line – moment of electric drive: 700
- 103A, 103C: Strv 103A, Strv 103C: Strv 103A, Strv 103C
- 25 mm x 35 mm barrels
- Changes to the hull-aiming code
- 60 30 °/s “turret rotation speed”
- new engine line – moment of electric drive: 700
- The gravitational center has shifted.
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.163..2.7.0.164/raw-changes
Changes from 2.7.0.164 to 2.7.0.165:
- Changes to the decorator preview code.
https://github.com/gszabi99/War-Thunder-Datamine/compare/2.7.0.164..2.7.0.165/raw-changes
The version shown in the launcher / client is often inaccurate, since it ignores “hidden” updates that are downloaded in the background.
2.7.0.165 is the current development version.
2.7.0.163 is the current live version.
Original source: link
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Changes from 2.3.0.76 to 2.3.0.78
2.3.0.76 2.3.0.77 changes: https://www.reddit.com/r/Warthunder/comments/l1ydrg/23075 23076 changes/ C.200 (all) – maximum RPM instrument value: 3500-3000. F11F-1 – arcade pitch modifiers have been reduced, as has the aileron drag coefficient. F2G-1: effective elevator speed: 500–450 km/h elevator sensitivity: 0.37–0.434 viscous drag with flaps open at higher speeds F2G-1: effective elevator speed: 500–450 km/h Elevator deflection increased when the height of the vertical stabiliser was reduced…
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Changes from 2.5.1.128 to 2.5.1.130
2.5.1.128 changes: https://www.reddit.com/r/Warthunder/comments/nausot/251124 251128 changes/ 2.5.1.129 changes: https://www.reddit.com/r/Warthunder/comments/nausot/251124 251128 changes/ I didn’t see the latest World War Mode improvements Mike mentioned in today’s broadcast, but I’m looking forward to seeing them. If you happen to see this, thank you for the shout out! Tank PVE missions have been renamed to: 1941 — Eastern Front — Poland (1941) Kursk (1943) in the Eastern Front…
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Changes from 2.5.1.101 to 2.5.1.106
http://www.reddit.com/r/Warthunder/comments/n12wpp/25199 251101 changes/ Changes in 2.5.1.101 and 2.5.1.102: The new settings are still being implemented. (Performance Metrics, Latency, Latency Flash Indicator) Changes in their raw form: https://github.com/gszabi99/War-Thunder-Datamine/compare/ 2.5.1.101..2.5.1.102 Changes from 2.5.1.102 to 2.5.1.104: The new settings are still being implemented. (Performance Metrics, Latency, Latency Flash Indicator) Changes in their raw form: https://github.com/gszabi99/War-Thunder-Datamine/compare/ 2.5.1.102..2.5.1.104 2.5.1.104 2.5.1.106 changes: C. 205 III’s tech-tree name was changed to C. 05 C….
For the game War Thunder, post “2.7.0.142 2.7.0.165 modifications.”
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The latest patch has been applied to War Thunder and it’s a big one. We have reworked a lot of important parts of the game, added a lot of new features and fixed a few bugs. So read on and find out what’s new.. Read more about war thunder br changes 2021 and let us know what you think.
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