Content of the article
Vanguard Daily Adjusters
- Hollow Loop: Void damage increases slightly regardless of the source.
- Fighter: Melee skills do more damage and recharge much faster.
- Eclipse: Enemy melee attacks are much stronger, and radar is disabled.
Daily battlefield adjustments
- Hollow Loop: Void damage increases slightly regardless of the source.
- Fighter: Melee skills do more damage and recharge much faster.
Error
- Legendary Lost Sector (PL 1300): Condition, Europe, footprint.
- Master: Minotaur and Hobgoblin barrier overload, shields: The arc and the void
- Lost Main Area (PL 1330): Bunker E15, Europe, helmet trap.
- Master: Hobgoblin Barrier and Capthian/Minotaur Overload, Shields: The emptiness
- The altars of the weapon of pain: Renegade (sniper rifle)
Weapons inventory
- Aim for the controller: These weapons are more capable of achieving goals.
- The Greatest Trashman: Sidarmen get a reserve bonus when you grab ammo.
- Upgrade Module (1 for 1 upgrade core and 10 legendary shards and 25 twilight shards and 5000 glitter shards)
- Upgrade Module (1 for 1 core upgrade and 10 legendary shards, 25 baryon strands and 5000 mica)
- Prism amplification (1 for 10 core and 25 ether spiral and 10000 flicker)
- Prism Upgrade (1 for every 10 core upgrades and 25 glacial beasts and 10000 mica)
- Shard of the Rising Sun (1 for 10 prism upgrades and 100 baryon branches and 50,000 mica)
Replacement of facade materials
- Expansion prisms (1 for every 400 legendary shards)
- Buy upgrade cores (1 per 30 legendary shards)
- Buy mica (10000 for 20 sheets of spider metal)
- Buy Twilight (5 for 1 Legendary shard)
- Catalog purchase (5 for 5000 shimmers)
- Buy helium thread (5 per 5,000 mica)
- Buy spinning leaves (5 for 1 legendary shard)
Acknowledgement of receipt
War Table, Operations Vanguard
Name | Description | Condition | Price |
---|---|---|---|
Arcus and Sagitta | Beat the fighters with Bowes. Battlefield fighters are more expensive. | 50 onions | XP |
Sign of Osiris | Defeat powerful warriors or guards. Strong fighters in battlefields and guards cost more. | 10 fighters | XP |
Empty Warrior | Destroys targets that take Nether damage. Defeated fighters on the battlefield and defeated guards are more valuable. | 50 Empty | XP |
Challenger winner | To succeed in battle. | 1 Battlefields | XP |
Commander of the trap, Vanguard.
Name | Description | Condition | Price |
---|---|---|---|
They fall all the harder. | Defeat minibosses and bosses with every move. | 10 Fighters Challenge | XP & 5 Vanguard Tactician tokens |
Vanguard | Defeat your enemies with every stroke. | 50 fighters | XP & 5 tactical vanguard tokens |
Kill it with fire. | Have Sollar killed at once. | 25 Sunshine | XP & 5 tactical vanguard tokens |
Get it over with. | Beat the fighters with your finisher in punches. | 5 finishers | XP & 5 tactical vanguard tokens |
Jesus Christ, the Crucible.
Name | Description | Condition | Price |
---|---|---|---|
According to the code. | Defeat your opponents. | 10 defeated opponents | XP & 15 Good progress |
Standard price | Defeat the enemy with a kinetic weapon. | 5 Kinetic weapons | XP & 15 Good progress |
Feedback loop | Generate power spheres with mastered skills or weapons. | 3 power balls | XP & 15 Good progress |
No survivors. | In Annihilation, take out your enemies. | 3 eliminations | XP & 15 Good progress |
Tramp, Gambit.
Name | Description | Condition | Price |
---|---|---|---|
A bunch of motorcycles. | Banking patterns in gambit games. | 25 Slots in loose fill | XP & 30 Infamy Rank Progression |
Electroshock. | Use Arc’s skills to defeat enemies in Gambit. Defeated guards are worth extra points. | 15 Arc capacity | XP & 30 Infamy Rank Progression |
Not your mother’s martial arts exercises. | Defeat your enemies in Gambit. | 50 fighters | XP & 30 Infamy Rank Progression |
Face to face | Summon the Gambit primitives by entering your team’s bench. | 2 Called primitive | XP & 30 Infamy Rank Progression |
Varyky, Europe
Name | Description | Condition | Price |
---|---|---|---|
Sunrise in Europe | The defeat fell over Europe with the damage caused by the sun. | 20 Favors | XP |
Improved accuracy | Defeat Vex on Europe with precise finishing moves. | 20 Vex | XP |
Rapid Fire | Defeat fighters in groups of 2 or more in the lost sectors of Europe with the automatic rifle. | 10 Automatic rifle | XP |
Golden Age Patrol | A full patrol in the ruins of Eventide. | 3 patrols | XP |
Banshee-44, gunsmith.
Name | Description | Condition | Price |
---|---|---|---|
Calibration of the sniper rifle | Calibrate sniper rifles against any target. Earn progression bonuses with accuracy and against Guardian opponents. | 100 sniper rifle | XP & 2 mod. Components and core reinforcement |
Special calibration of grenades | Calibrate grenade launchers with special ammo against each target. Enemy guards and quickly defeated targets provide the most effective progression. | 100 grenade launchers | XP & 2 mod. Components and core reinforcement |
Linear calibration of plasma gun | Calibrate the linear array against a random target. Earn progression bonuses with accuracy and against Guardian opponents. | 100 Linear gun | XP & 2 mod. Components and core reinforcement |
Arc calibration | Calibrate the ARC’s weapons against each target. Earn progression bonuses with powerful weapons and against Guardian enemies. | 100 Bow Weapon | XP & 2 mod. Components and core reinforcement |
Eris Morne, Luna.
Name | Description | Condition | Price |
---|---|---|---|
Moon protection device | Complete public events on the moon. | 2 public events | XP and 5 helium strings |
Disposable ballistics | Defeat hunters in groups of 3 or more with a kinetic weapon without inflicting damage in between. | 15 winning bands | XP and 5 helium strings |
Gun Runner | Quickly defeat the fighters in groups of 2 or more with a machine gun. | 15 Quickly collapsed | XP and 5 helium strings |
Last stop | Use the finishers to defeat Vex on the moon. | 7 finishers | XP and 5 helium strings |
The magic lectern, Luna.
Name | Description | Condition | Price |
---|---|---|---|
A bold move | Defeat the melee fighters in Nightmare Hunters. | 15 Melia | XP & 1 fantastic coin |
The arch in the night | Create nightmares with Arc’s skills. | 25 Arc capacity | XP & 1 fantastic coin |
Once in a lifetime. | Find the lost crew quarters in Sector K1 and banish the nightmare within. | 3 Nightmares | XP & 1 fantastic coin |
The Curse of the Centaur | Overcome nightmares in the lost sectors of Nessus. | 8 Nightmares | XP & 1 fantastic coin |
Spider, Tangled Shore
Name | Description | Condition | Price |
---|---|---|---|
The great equalizer | The defeat of the fallen at the landing of the thieves. | 35 Broken Flavours | XP & 5 ether coil |
Conquering the Conquerors | Defeat the Cabal in Sorix Cut. | 35 Kabal is defeated | XP & 5 ether coil |
Flotsam and jetsam | The defeat of the hive ship in Saturn’s Jetsam. | 35 The basket is broken | XP & 5 ether coil |
Lost in the gorge | Explore the Lost Sector Catcher’s Cave at Fourth Gorge on the Tangled Coast. | 1 | XP & 5 ether coil |
Devrim K, EDZ.
Name | Description | Condition | Price |
---|---|---|---|
European living space | Defeat the enemies in the EDZ. | Defeat 50 enemies | XP & 10 Twilight Shards |
Super Destroyer | Super kills in the EDZ. | 20 Superkills | XP & 10 Twilight Shards |
Dougie’s necklace. | Defeat enemies with arc damage in EDZ. | 30 dead from the Arc | XP & 10 Twilight Shards |
Sho Han, Cosmodrome.
Name | Description | Condition | Price |
---|---|---|---|
Mercy. | Defeat the dead in the entire cosmodrome. They are mainly found in the steppes and motiards. | 20 Favors | XP and Spinmetal blades |
Showstopper | Defeat the warriors in the spaceport with Super. | 3 Super | XP and Spinmetal blades |
Bring your toolbox | Defeat the fighters in the spaceport with one of your skills. | 10 Agility | XP and Spinmetal blades |
Leave nothing behind. | Defeat the fighters on the spaceport with any weapon. | 5 powerful weapons | XP and Spinmetal blades |
Of course, Ness.
Name | Description | Condition | Price |
---|---|---|---|
Strong fantasies | Defeat your enemies on Nessus. | Defeat 50 enemies | XP & 10 microphase matrix |
Lightbringer | Generate energy spheres on Nessus. | 10 Balls generated | XP & 10 microphase matrix |
the cabal or nothing | Defeat the Cabal on Nessus. | 30 Kabal is defeated | XP & 10 microphase matrix |
Unfortunately, Petra’s daily bonuses are not available through the API. Feel free to share them in the comments!
Source: Original link
- D2] Daily Reset Wire [2021-01-13]
Solar Monkey Vanguard Daily Adjustments: Solar damage increases slightly for all sources. Grenadier: Grenades do more damage and reload much faster. Eclipse: Enemy melee attacks are much stronger, and radar is disabled. Legendary Lost Sector (PL 1250): Bunker E15, Europe, restores the Lost Chest Master sector (PL 1280): The Hidden Void, Europe, drops its weapons….
- [D2] Daily reset wire [2021-02-13]
Void Monkey Vanguard Daily Adjustments: Void damage increases slightly regardless of the source. Fighter: Melee skills do more damage and recharge much faster. Iron: Enemies have more health and are not affected by damage. Legendary Lost Sector (PL 1250): Condition, Europe, drop the Master Weapon of the Lost Sector (PL 1280): Bunker E15, Europe, Altar of the Falling Foot…
- [D2] Daily reset wire [2021-03-13]
Void Monkey Vanguard Daily Adjustments: Void damage increases slightly regardless of the source. Grenadier: Grenades do more damage and reload much faster. Eclipse: Enemy melee attacks are much stronger, and radar is disabled. Void Monkey daily battlefield modifications: Void damage increases slightly regardless of the source. Grenadier: Grenade skills do more damage and reload…..
Posted by [D2] Daily Reset Thread [2021-04-13] for the game Destiny 2.
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