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- Vanguard Modifiers of the Day
- Mats, Mods, and Guns
Hey everyone, so I decided to try and make a daily reset thread that is more structured than the two-hour tournaments. Feel free to post your projects or anything else you want here!
The “ada-1 daily reset” is a thread that is updated every day. It will list the new reset for all the active games in the game.
The article’s substance
Vanguard Modifiers of the Day
- Singe of the Void: Damage to the Void increases somewhat from all sources.
- Solar Final Blows Provide Melee and Grenade Energy: Solar final blows grant melee and grenade energy. Subclasses of stasis get a lot of it, whereas other subclasses get a little.
- When you are struck by a melee assault, you will be slowed.
- Legs are dropped by the legendary Lost Sector (PL 1320): Bay of Drowned Wishes, Dreaming City.
- Overload Chieftan and Unstoppable Abomination are the champions, while Void is the shield.
- Perdition, Europa, drops Helmet from Master Lost Sector (PL 1350).
- Overload (champions) Shields: Arc & Void, Minotaur & Barrier Hobgoblin
- Weapon: Apostate Altars of Sorrow (Sniper Rifle)
Mats, Mods, and Guns
Mods and Armor Materials that are available:
- Linear Fusion Rifle Scavenger @ Ada-1: When collecting up ammunition used by that Linear Fusion Rifle, Linear Fusion Rifles get bonus reserves.
- At Ada-1, Rage of the Warmind: Increases the amount of Solar damage dealt by the explosions of Warmind Cells you destroy.
- Banshee-44 Quick Access Sling: Increases the weapon’s ready and stow speed.
- Dragonfly Spec @ Banshee-44: Increases Dragonfly’s radius and damage.
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Microphasic Datalattice & 5000 Glimmer)
- Module Upgrade (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Helium Filaments & 5000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Microphasic Datalattice & 10000 Glimmer)
- Prism of Enhancement (1 for 10 Enhancement Core & 25 Baryon Bough & 10000 Glimmer)
- Shard Ascendant (1 for 10 Enhancement Prism & 100 Helium Filaments & 50000 Glimmer)
Offerings from the Gunsmith
|Name||Type||Column 1||Column 2||Column 3||Column 4|
|Promises that aren’t kept||Auto Rifle (Primary)||Full Bore / Fluted Barrel||Ricochet Rounds / High-Caliber Rounds||Subsistence||Swashbuckler|
|The Snare of Temptation||Sword of Power||Edges that are hungry / Honed Edges / Tempered Edges||Swordmaster’s Guard / Balanced Guard||Transfer of Energy||Blade of the Whirlwind|
|Toil and Suffering||Shotgun (primary)||Smoothbore / Rifled Barrel||Appended Mag / Assault Mag||Slideshot||Holster with Automatic Loading|
|The Final Dance||Sidearm of Energy||SAS QuickDot / SAS Control / SAS Shortspec||Ricochet Rounds / Armor-piercing Rounds||Detector of Threats||Moment of Zen|
|Tarantula||Rifle with Heavy Linear Fusion||Polygonal Rifling / Fluted Barrel||Ionized Battery / Enhanced Battery||Feeding Panic||Rampage|
|Corrector of the Pleiades||Scout Rifle for Energy||Full Bore / Chambered Compensator||Ricochet Rounds / High-Caliber Rounds||Genesis||Arsenal’s Compassionate|
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 10 Legendary Shards)
- Dusklight Shards are available for purchase (5 for 5000 Glimmer)
- Datalattice may be purchased (5 for 5000 Glimmer)
- Etheric Spiral is available for purchase (5 for 5000 Glimmer)
- Glacial Starwort for Sale (5 for 5000 Glimmer)
- glisten (10000 for 100 Phaseglass Needle)
- glisten (10000 for 100 Alkane Dust)
- glisten (10000 for 100 Simulation Seed)
- glisten (10000 for 100 Seraphite)
House of Light, Splicer Servitor
|Slice by Splicer||Swords are used to defeat targets. Override warriors and Guardians who have been vanquished are valued more.||10 Sword||XP+|
|Terminal of the Splicer||Finishers are used to defeat opponents. Override fighters have a higher value.||Finisher 20||XP+|
|Big Data||As a fireteam, deposit Data Spikes in Override.||5 Data Spikes Have Been Deposited||XP+|
|Overwrite: Enthusiasts||Vex Fanatics must be defeated. Those in Override have a higher value.||30 Vex Enthusiasts||XP+|
Vanguard Commander Zavala
|Hand Grenades and Horseshoes||Use grenades to take out your foes.||Grenade 20||XP+|
|Vanguardian||Defeat your opponents in any attack.||Fifty combatants||XP+|
|Quick and Reliable||With any Bow, defeat opponents in strikes.||25 Bow||XP+|
|Ascending to the Top||With any Rocket Launcher, defeat foes in strikes.||Rocket Launcher (10)||XP+|
Crucible, Lord Shaxx
|Practicing Grounds||Matches may be completed in any Crucible playlist.||Matches in the Crucible||XP+|
|Lightbearer||Use any ability to defeat your opponents.||3 Ability||XP+|
|Concerning the Mark||Final strikes that are precise are used to defeat opponents.||3 Accuracy||XP+|
|High Efficacy||In Momentum, you may use any weapon to beat your opponents.||5 Weapon||XP+|
Gambit, The Drifter
|Blockade||In Gambit, send a small, medium, and giant Blocker.||1 pair of small blockers, 1 pair of medium blockers, and 1 pair of large blockers||XP+|
|Charred by the sun||In Gambit, use Solar powers to beat foes. Extra points are awarded to Guardians who have been defeated.||15 solar prowess||XP+|
|This Isn’t Your Mother’s Combat Drill||In Gambit, you must defeat your opponents.||Fifty combatants||XP+|
|Putting Fish in a Barrel||In Gambit, defeat enemies with Stasis abilities. Defeating Guardians allows you to make further progress.||15 Stasis||XP+|
|Finishing in Europe||With finishers, defeat the Fallen on Europa.||10 Fallen||XP+|
|On Ice, Vex||Defeat Vex on the continent of Europa.||25 Vex||XP+|
|Rifleman Goes Missing||In Europa Lost Sectors, vanquish adversaries with precise last strikes with a Linear Fusion Rifle.||Rifle with 10 Linear Fusion Rifles||XP+|
|Eliksni’s friend||In Asterion Abyss, complete patrols.||3 Patrols||XP+|
|Calibration of the Bow||Any target may be used to calibrate bows. With precise finishing strikes and against rival Guardians, you may earn additional advancement.||100 Bow||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of Sniper Rifles||Sniper Rifles may be calibrated against any target. With accuracy and against opposing Guardians, get additional advancement.||Sniper Rifle (100 rounds)||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of Rocket Launchers||Any target may be used to calibrate Rocket Launchers. With each shot, get extra advancement against enemy Guardians and for additional targets defeated.||Rocket Launcher (100)||Enhancement Core & XP+ & 2 Mod Components|
|Calibration of Kinetics||Calculate the effectiveness of Kinetic weapons against any target. With accuracy and against opposing Guardians, get additional advancement.||Weapon with 100 kinetic points||Enhancement Core & XP+ & 2 Mod Components|
Moon, Eris Morn
|I Fragment What I Said||By battling Nightmares, you may collect Phantasmal Fragments. Nightmares may be found in the Lost Sectors and Sorrow’s Harbor.||2 fragments were found||5 Helium Filaments & XP+|
|Ballistics in One Direction||Destroy fighters in streaks of three or more with any Kinetic weapon, without taking damage in between.||15 Defeats in a row||5 Helium Filaments & XP+|
|Draw two times||Rapidly defeat adversaries in groups of two or more using a Hand Cannon.||15 Defeated quickly||5 Helium Filaments & XP+|
|Where Did They Come From?||Defeat Hive in the Moon’s Hellmouth.||25 Hive||5 Helium Filaments & XP+|
Moon’s Enchantment Lectern
|There’s Nothing to Worry About||Using Void damage, defeat warriors in Nightmare Hunts.||20 Void||1 Phantasmal Fragment & XP+|
|Arc in the Dark||Arc powers may be used to dispel Nightmares.||25 Arc Capabilities||1 Phantasmal Fragment & XP+|
|Once Upon a Time||Dispel the Nightmare inside the Lost Sector K1 Crew Quarters.||Three Nightmares||1 Phantasmal Fragment & XP+|
|The Centaur’s Curse||On Nessus, defeat Nightmares in Lost Sectors.||Eight Nightmares||1 Phantasmal Fragment & XP+|
Tangled Shore, Spider
|The Great Equalizer is a powerful tool for bringing people together.||Fallen in Thieves’ Landing has been defeated.||35 Fallen have been vanquished.||Etheric Spiral No. 5|
|Extremely visible||On the Tangled Shore, get Super kills.||20 kills in a row||Etheric Spiral No. 5|
|Jetsam and Flotsam||Defeat Hive in Saturn’s Jetsam.||35 Hive has been beaten||Etheric Spiral No. 5|
|On the Verge of Losing It||On the Tangled Shore, visit the Lost Sector Shipyard AWO-43, which is located near the Jetsam of Saturn.||1||Etheric Spiral No. 5|
EDZ Devrim Kay
|Deadeye||In the EDZ, get precise kills.||10 EDZ kills with pinpoint accuracy||10 Dusklight Shard & XP+|
|Territory that has been lost||In the EDZ, find cache codes in Lost Sectors.||2 Cache codes were obtained||10 Dusklight Shard & XP+|
|Scavenger from Salzwerk||In the EDZ, loot chests.||5 chests have been plundered||10 Dusklight Shard & XP+|
Cosmodrome, Shaw Han
|Close Encounters||Use your melee attack or finisher to defeat opponents in the Cosmodrome.||5 Melee||Spinmetal Leaves & XP+|
|Showstopper||Use your Super to defeat opponents in the Cosmodrome.||3 Super||Spinmetal Leaves & XP+|
|Nothing should be left behind.||Using any Power weapon, defeat opponents in the Cosmodrome.||5 Weapons of Strength||Spinmetal Leaves & XP+|
|Working from afar||In the Cosmodrome, complete a patrol.||1 Patrols||Spinmetal Leaves & XP+|
|Unrest in the Public Square||The Cosmodrome hosts a variety of public activities. The most efficient advancement is achieved via heroic public events.||3 public gatherings||Glimmer & XP++|
|The Entire Spectrum||Arc, Void, and Solar damage are effective against warriors on the Cosmodrome.||25 Solar, 25 Arc, and 25 Void||Glimmer & XP++|
Nessus is a failsafe system.
|Extremely powerful||On Nessus, get Super kills.||20 kills in a row||10 Microphasic Datalattice & XP+|
|Lightbringer||On Nessus, create Power Orbs.||10 Orbs have been created.||10 Microphasic Datalattice & XP+|
|Are you a friend or foe?||On Nessus, defeat the Fallen.||30 Fallen have been vanquished.||10 Microphasic Datalattice & XP+|
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
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[D2] [2021-01-12] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Stasis Singe: All sources of stasis damage increase somewhat. Enemies have higher health and aren’t affected by harm. Miscellaneous Legendary Lost Sector (PL 1250): Europa’s Concealed Void drops Arms Veles Labyrinth, Cosmodrome, drops Legs Altars of… Master Lost Sector (PL 1280): Veles Labyrinth, Cosmodrome, drops Legs Altars of…
[D2] [2021-04-12] [D2] [D2] [D2] [D2] [D2] [D2] [
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[D2] [2021-12-02] [D2] [D2] [D2] [D2] [D2] [D2] [D
Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Stasis Singe: All sources of stasis damage increase somewhat. When you are struck by a melee assault, you will be slowed. Legendary Lost Sector (PL 1320): Miscellaneous Dreaming City’s Chamber of Starlight descends. Chest Overload (champions) Hobgoblin Captured & Unstoppable Shields: Solar & Phalanx Phalanx Phalanx Phalanx Phalanx Phalanx Phalanx Pha
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