Wow is a free to play online game and I consider it to be one of the most amazing games ever made. If I had to put it in one sentence, it would be – “Wow is an amazing game with amazing combat, amazing dungeons, amazing raids, amazing pvp, amazing class fantasy, but with big time gating.”
Wow’s first expansion, Warlords of Draenor, opens in less than a month. I’ve spent the last few days happily revisiting the game, and I’ve realized that a number of improvements could be made to make the experience even better.
We all want to be one of the people who gets the new gear right away in our favorite game. We want to be the ones who get the best gear because we are the best players. This is why we get angry when we hear of a new patch where the new gear is only for the best players.. Read more about mmorpg with dungeons and let us know what you think.
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Make account-wide grind systems. (Talent tree with rep/renown/torghast.) Just go for it.
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Remove the cinders from your spirit. At this point in the patch, why are legendaries time-gated? If I want to be remembered for various occasions, I’ll need my finest legendary. Raid. M+. Pvp. To simply do content, I have to wait 5 weeks between each? Why? Is it true that I can’t attempt a different spec? Why? And there’s no way I’m going to make an alt.
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Create shards of dominance throughout your whole account. Just go for it. The RWF has come to an end. The hall of fame has come to an end. If I want to switch to a different class in raid, I’ll have to grind for months before I’m even close to being competitive and not a burden to my guild. Why?
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Make conduit energy and soulbinds spec-specific. This is very easy to do. If I want to tank, I’ll do it. I can use several conduits. If I want to dps, I’ll do so. I can use several conduits. Without having to go through a time gate to change my conduits.
I’m not going to pretend to know how difficult or simple these modifications would be to implement. But goddamn, I’m a huge fan of this game. And some of it is very aggravating.
Blizzard has said that they want us to feel as though our decisions count. Covenants, conduits, and legendaries abound. However, the truth is that we are all terrified of losing out or making a mistake. As a result, we do nothing.
I’ve been sitting on 2k soul cinders for the last week. I’m looking at what I should improve next. And I came to the decision that I should simply keep sitting on them. Because I’m afraid I’ll improve a legend that isn’t very excellent. After that, I’ll have no option but to wait another four weeks for another update.
My raid leader advised the rest of the guild not to upgrade dominance shards at first in case they were altered by Blizzard. What do you think they did? These decisions and systems don’t seem to matter. They just have a punitive sense about them. I’m being penalized for making a decision. This takes away all of the game’s joy and excitement. I should be ecstatic to get my shards updated to rank 5. I’m not concerned that I’ve made a mistake.
This is the first patch in which I have chosen to play without an alt. Because I don’t see the point. All I see are months of grinding to get my character anywhere close to being able to accomplish content. In legion, I had four different characters. And I was itching to create some more. Because the investment in an alt is severe, I’m now looking for alternative games to play in my spare time.
I’m not sure whether anybody else will see this. And it’s possible that not everyone will agree. However, dammit. I’m simply depressed. This game is one of my favorites. And I’m rooting for it to succeed. And I believe it would be very simple to reintroduce enthusiasm and enjoyment.
I adore you. Bye.
I’m sorry for posting greatest pvp. I comprehend everyone’s point of view. I should’ve simply said excellent pvp instead.
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This game is fantastic.
Let me begin by stating that I am completely blown away by how fantastic this game is. I first dismissed it during the beta since I was a dedicated WoW raider and the game was buggy at the time. I’m really happy I chose to give it another go. I am…
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This game is incredible, and the gamers are fantastic!
I played for the third time last night, and I’m nearly completely dressed up in Executive Admiral gear. While the majority of the gamers will fire first and ask questions later, I understand that some of you are here for the pleasure. Today I started up the game with the intention of playing it for the final time…
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My expectations and wishes for this fantastic game
Frostpunk was purchased during one of Steam’s huge wallet-devouring discounts last winter. When I was too burned out on Destiny 2 or Warframe, I anticipated a cool 4X to dig my teeth into. Feels, tension, drama, feeling like an utter monster, and a tremendous dread of an imagined catastrophic winter storm were not what I expected. The ambiance…
Publish “Wow, this is a fantastic game. It has incredible combat. Fantastic dungeons. Raids that are incredible. The finest mmo pvp currently available. It has a fantastic sense of class fantasy. But, in my view, the most serious problem is that everything is timed. Here are a few minor tweaks that may immediately improve the game.” World of Warcraft is a video game.
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Wow is one of the most hyped up games of the year. And for good reason, it has some of the most interesting features in the mmo genre. It has an amazing combat system, a vast world to explore, a ton of quests to complete, and an amazing community to interact with. I’ve been playing this game for a few months now, and I’ve played countless hours in both end game content, and casual content. I’ve even participated in some of the raids, and PvP fights. But as I’ve continued playing, I can’t help but notice that there are some major issues with the game that need to be addressed.. Read more about best mmo for raiding and let us know what you think.
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