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So as a few of you may know, I haven’t done much with this game in a while. I’ve had a few things come out that I want to blog about, but they won’t be today. But, I do have one thing I’d like to say before I go. I want to thank everyone that follows my posts and follows the game. It’s been a while since I’ve done that, so I wanted to say thank you. I’ve had a lot of people come by to ask me about the game, and I wanted to take a moment to point them to this thread. It’s a good place to look for information and it’s full of positive vibes, which is what I like seeing. I really hope[D2] Daily Reset Thread [2021-08-16] For the most part, the rules are pretty simple: -DO NOT post anything more than once every 24 hours, unless it is your own demo of a game. -DO NOT post anything that is already in the demo section. -DO NOT post anything more than once every three days. -DO NOT post anything that has already been posted three times. (If you’re curious, it’s not hard to count. If it’s over three days old you’ve probably already seen it. If it’s over three days old and it’s in the new thread you’ve probably already seen it.) -Don’t post anything more than once every week
For the upcoming weekend’s release of D2 in 2022, we are doing a daily reset thread. We will be doing a daily reset thread for all of the games in 2022. We will be doing this to help you guys get ready for the big release. This will help you get ready and help you guys get more excited for the game.. Read more about destiny 2 daily reset reddit and let us know what you think.
The article’s substance
Vanguard Modifiers of the Day
- Arc Singe: Arc damage from all sources rises significantly.
- Melee skills do greater damage and recharge considerably quicker as a brawler.
- Enemies have greater health and aren’t affected by harm.
Override Modifiers on a Daily Basis
- Martyr: Units that explode have greater health.
- When vanquished, taken fighters produce blight geysers.
- Tangled Shore, the Empty Tank in the Lost Sector (PL 1300), drops Helmet.
- Champions: Overload Captain & Barrier Colossus/Servitor, Shields: Arc
- Veles Labyrinth, Cosmodrome, Master Lost Sector (PL 1330) drops Chest
- Champions: Unstoppable Ogre & Barrier Knight, Shields: Solar
- Weapon: Blasphemer Altars of Sorrow (Shotgun)
Guns, Mods & Mats
Available Mods & Armor Materials:
- Fusion Rifle Scavenger @ Ada-1: Picking up Special ammunition gives Fusion Rifles extra reserves.
- Collecting or destroying a Warmind Cell at Ada-1 produces a concussive blast that drives opponents away.
- Icarus Grip @ Banshee-44: Improves airborne precision.
- Surrounded Spec @ Banshee-44: Increases Surrounded’s damage output. When you are no longer surrounded by three or more opponents, bonus damage lasts for a short period.
- Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Dusklight Shard & 5000 Glimmer)
- Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Spinmetal Leaves & 5000 Glimmer)
- Enhancement Prism (1 for 10 Enhancement Core & 25 Microphasic Datalattice & 10000 Glimmer)
- Enhancement Prism (1 for 10 Enhancement Core & 25 Helium Filaments & 10000 Glimmer)
- Ascendant Shard (1 for 10 Enhancement Prism & 100 Baryon Bough & 50000 Glimmer)
Offerings from the Gunsmith
|Name||Type||Column 1||Column 2||Column 3||Column 4|
|Guillotine in the Fall||Sword of Power||Enduring Blade / Hungry Edge / Tempered Edge||Swordmaster’s Guard / Balanced Guard||Blade that never gets tired||Blade of the Whirlwind|
|VY-7, the Seventh Seraph||Submachine Gun with Energy||Full Bore / Chambered Compensator||Rounds that are precise / Rounds that are steady||The Fourth Time Is a Charm||Dragonfly|
|Bad Omens||a powerful rocket launcher||Quick Launch / Volatile Launch||High-Velocity Rounds / Black Powder||Module for tracking||Kill Clip|
|Shadow Casting||Sniper Rifle (Primary)||Raptor ATD / Rex ATC||Appended Mag / Accurate Rounds||Sights in a Flash||Tap three times|
|Lonesome||Main Assault Weapon||Hammer-Forged Rifling / Extended Barrel||Ricochet Rounds / Extended Mag||Robber of the Grave||Slideshot|
|Corrector of the Pleiades||Scout Rifle for Energy||Smallbore vs. Full Bore||Appended Magazine / Extended Magazine||Genesis||Wellspring|
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 10 Legendary Shards)
- Dusklight Shards are available for purchase (5 for 1 Legendary Shards)
- Datalattice may be purchased (5 for 1 Legendary Shards)
- Etheric Spiral is available for purchase (5 for 5000 Glimmer)
- Glacial Starwort for Sale (5 for 1 Legendary Shards)
Osiris Trials Promoter, Saint-14
|Card with Punches||In the Trials of Osiris, defeat your opponents.||25 opponents have been vanquished.||XP & 15 Valor Rank Progress & 2 Trials Token|
|Plinker, Lane||In Trials of Osiris, beat opponents with Scout Rifle finishing blows as a fireteam.||Scout Rifle, 20 caliber||XP & 15 Valor Rank Progress & 2 Trials Token|
|Make the House Shine||In Trials of Osiris, beat opponents with Grenade Launcher final strikes as a fireteam.||Launcher for 15 Grenades||XP & 15 Valor Rank Progress & 2 Trials Token|
|Lead Experiment||In Trials of Osiris, beat opponents with Kinetic weapon final blows as a fireteam.||kinetic weapon 20||XP & 15 Valor Rank Progress & 2 Trials Token|
House of Light, Splicer Servitor
|Scope of the Splicer||Sniper Rifles are used to take out targets. Override fighters and Guardians who have been vanquished are valued more.||Sniper Rifle (Sniper Rifle) (Sniper Rif||XP|
|Terminal of the Splicer||Finishers are used to defeat opponents. Override fighters have a higher value.||Finisher 20||XP|
|Sphereology of the Splicer||Create Orbs of Power in Override.||ten power orbs||XP|
|Hobgoblins should be renamed.||Vex Hobgoblins must be defeated. Those in Override have a higher value.||Vex Hobgoblins (Vex Hobgoblins) (Vex Hobgoblin||XP|
Vanguard Commander Zavala
|Hand Grenades and Horseshoes||Use grenades to take out your foes.||Grenade 20||XP & 5 Vanguard Tactician Token|
|One bullet, one death||Destroy opponents with pinpoint accuracy.||25 Accuracy||XP & 5 Vanguard Tactician Token|
|From the center of town||With your Super, defeat many foes at once.||Multikills: 2||XP & 5 Vanguard Tactician Token|
|Into the Void||Obtain Void kills with a single attack.||25 Void||XP & 5 Vanguard Tactician Token|
Crucible, Lord Shaxx
|Shine Brightly||Make your Super come to life.||2 Supers||XP & 15 Valor Rank Progress|
|Nothingness||Use Void damage from any source to defeat your opponents.||5 Void||XP & 15 Valor Rank Progress|
|Concerning the Mark||Final strikes that are precise are used to defeat opponents.||3 Accuracy||XP & 15 Valor Rank Progress|
|Take Advantage of the Situation||While holding Zone Advantage, beat opponents while in Control.||The Advantage of Three Zones||XP & 15 Valor Rank Progress|
Gambit, The Drifter
|Okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay||Completing a Gambit match is a must.||1 hazard matches||XP & 30 Infamy Rank Progress|
|A Handful of Motes||Bank Motes are used in Gambit games.||Banked a total of 25 motes||XP & 30 Infamy Rank Progress|
|Electri-fried||In Gambit, use Arc powers to destroy opponents. Extra points are awarded to Guardians who have been defeated.||15 Arc Capabilities||XP & 30 Infamy Rank Progress|
|This Isn’t Your Mother’s Combat Drill||In Gambit, you must defeat your opponents.||Fifty combatants||XP & 30 Infamy Rank Progress|
|Lightning from Europe||With Arc damage, defeat the Fallen on Europa.||20 Fallen||XP|
|A Difficult End||Using finishers, defeat Vex on Europa.||10 Vex||XP|
|Scout is missing.||In Europa Lost Sectors, vanquish opponents with precise finishing strikes with a Scout Rifle.||Scout Rifle (25 rounds)||XP|
|Europa’s hero||In Cadmus Ridge, complete a Heroic public event.||1 public occurrences of great valor||XP|
|Calibration of Trace Rifles||Trace Rifles may be calibrated against any target. The most efficient advancement is made against opposing Guardians and quickly defeated targets.||Rifle with 100 Trace||XP & 2 Mod Components & Enhancement Core|
|Calibration of Sniper Rifles||Sniper Rifles may be calibrated against any target. With accuracy and against opposing Guardians, get extra advancement.||Sniper Rifle (100 rounds)||XP & 2 Mod Components & Enhancement Core|
|Calibration of Sword||Swords may be calibrated against any target. The most efficient advancement is made against opposing Guardians and quickly defeated targets.||100 Sword||XP & 2 Mod Components & Enhancement Core|
|Calibration of the Arc||Arc weapons should be calibrated against any target. Using Power weapons and fighting against enemy Guardians will earn you extra advancement.||Weapon with 100 Arcs||XP & 2 Mod Components & Enhancement Core|
Moon, Eris Morn
|I Fragment What I Said||By fighting Nightmares, you may collect Phantasmal Fragments. Nightmares may be found in the Lost Sectors and Sorrow’s Harbor.||2 fragments were found||XP & 5 Helium Filaments|
|Draw two times||Rapidly defeat opponents in groups of two or more using a Hand Cannon.||15 Defeated quickly||XP & 5 Helium Filaments|
|Runner with a Gun||Rapidly defeat opponents in groups of two or more with a Submachine Gun.||15 Defeated quickly||XP & 5 Helium Filaments|
|Remove the Anchor||On the Moon, defeat has fallen in the Anchor of Light.||25 Fallen||XP & 5 Helium Filaments|
Moon’s Enchantment Lectern
|Orbweaver||In Nightmare Hunts, you may create Orbs of Power.||ten power orbs||XP & 1 Phantasmal Fragment|
|Arc in the Dark||Arc powers may be used to dispel Nightmares.||25 Arc Capabilities||XP & 1 Phantasmal Fragment|
|Suffering and Joy||Dispel the Nightmare inside the Lost Sector K1 Revelation.||Three Nightmares||XP & 1 Phantasmal Fragment|
|Dreams of a Deadzone||Defeat Nightmares in the European Dead Zone’s Lost Sectors.||Eight Nightmares||XP & 1 Phantasmal Fragment|
Tangled Shore, Spider
|Extremely visible||On the Tangled Shore, get Super kills.||20 kills in a row||XP & 5 Etheric Spiral|
|Jetsam and Flotsam||Defeat Hive in Saturn’s Jetsam.||35 Hive has been beaten||XP & 5 Etheric Spiral|
|Defend the Beach||On the Tangled Shore, complete two public activities.||2 public events have been completed.||XP & 5 Etheric Spiral|
|On the Landing, I’m Lost||On the Tangled Shore, visit the Lost Sector Kingship Dock at Thieves’ Landing.||1||XP & 5 Etheric Spiral|
EDZ Devrim Kay
|Defense on the Front Line||In the EDZ, defeat Cabal.||30 Cabal assassinations||XP & 10 Dusklight Shard|
|Marc’s Person||In the EDZ, get Sniper Rifle kills.||15 kills with a sniper rifle||XP & 10 Dusklight Shard|
|Scavenger from Salzwerk||In the EDZ, loot chests.||5 chests have been plundered||XP & 10 Dusklight Shard|
Cosmodrome, Shaw Han
|Cleaning the house||Defeat Hive in any part of the Cosmodrome. They may be found, among other places, in Skywatch and the Lunar Complex.||20 Hive||XP & Spinmetal Leaves|
|Close Encounters||Use your melee attack or finisher to defeat opponents in the Cosmodrome.||5 Melee||XP & Spinmetal Leaves|
|Nothing should be left behind.||Using any Power weapon, defeat fighters in the Cosmodrome.||5 Weapons of Strength||XP & Spinmetal Leaves|
|Thrilling Moments||The Cosmodrome hosts a variety of public activities. The greatest progress is made by heroic public occurrences.||6 public gatherings||XP & Spinmetal Leaves|
|Unrest in the Public Square||The Cosmodrome hosts a variety of public activities. The most efficient development is achieved via heroic public events.||3 public gatherings||XP & Glimmer|
|The Entire Spectrum||Arc, Void, and Solar damage are effective against fighters on the Cosmodrome.||25 Arc & 25 Void & 25 Solar||XP & Glimmer|
Nessus is a failsafe system.
|smashed to smithereens||On Nessus, get grenade kills.||20 people have been killed by grenades.||XP & 10 Microphasic Datalattice|
|Lightbringer||On Nessus, create Power Orbs.||10 Orbs have been created.||XP & 10 Microphasic Datalattice|
|Information-deficient||On Nessus, get Void kills.||30 kills by the Void||XP & 10 Microphasic Datalattice|
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
Original source: link
[D2] [2021-02-16] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Stasis Singe: All sources of stasis damage increase significantly. Enemy melee strikes are considerably more strong, and radar is disabled during the blackout. Miscellaneous Legendary Lost Sector (PL 1250): Europa’s Concealed Void drops Legs Veles Labyrinth, Cosmodrome, drops Helmet Altars… Master Lost Sector (PL 1280): Veles Labyrinth, Cosmodrome, drops Helmet Altars…
[D2] [2021-01-16] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Grenadier: Grenade abilities do much more damage and recharge much more quickly. Enemy melee strikes are considerably more strong, and radar is disabled during the blackout. Misc Veles Labyrinth, Cosmodrome, and drops in the legendary Lost Sector (PL 1250). Arms Exodus Garden 2A, Cosmodrome, drops… Master Lost Sector (PL 1280):
[D2] [2021-04-16] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Grenadier: Grenade abilities do much more damage and recharge much more quickly. Grounded: The amount of damage you suffer when in the air is significantly increased. Battleground Modifiers on a Daily Basis Singe of the Void: Damage to the Void increases somewhat from all sources. Stasis Singe: All sources of stasis damage increase significantly. Legendary… Miscellaneous
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