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- Vanguard Modifiers of the Day
- Override Modifiers on a Daily Basis
- Guns, Mods & Mats
A simple resetting thread for a game you are interested in playing.
The Daily Reset Thread [2021-08-14] is a community service that I started in order to stay in touch with the D2 community. I’ve been unable to keep up with these threads for a while now, but I want to be able to answer questions and discuss the game from time to time.
“The Daily Reset Thread” is a place where one can post any helpful tips/tricks or information about the game, or how to improve the game, or just to show that you are playing the game and are having fun doing so or to post about the latest thing happening in the game.
The article’s substance
Vanguard Modifiers of the Day
- Arc Singe: Arc damage from all sources rises significantly.
- Stasis Singe: All sources of stasis damage increase significantly.
- Enemies have greater health and aren’t affected by harm.
Override Modifiers on a Daily Basis
- Goblins produce Arc pools that inflict harm over time when vanquished.
- Empath is a kind of radar that has been enhanced. Take more damage from melee attacks.
- Exodus Garden 2A, Cosmodrome, drops Arms in the legendary Lost Sector (PL 1300).
- Champions: Overload Captain & Barrier Servitor, Shields: Void
- Exvacation Site XII, EDZ, dumps Legs in Master Lost Sector (PL 1330).
- Champions: Barrier Colossus & Unstoppable Incendior, Shields: Arc
- Weapon: Apostate Altars of Sorrow (Sniper Rifle)
Guns, Mods & Mats
Available Mods & Armor Materials:
- Fusion Rifle Loader @ Ada-1: Increases Fusion Rifle reload speed.
- Sustained Charge @ Ada-1: Rapidly defeat opponents with Auto Rifles, Trace Rifles, or Machine Guns to become Charged with Light. Additional copies of this mod extend the amount of time between defeated fighters.
- Counterbalance Stock for Banshee-44: Reduces weapon recoil deviation.
- Minor Spec At Banshee-44: Increases the amount of damage dealt to rank-and-file opponents.
- Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Microphasic Datalattice & 5000 Glimmer)
- Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Spinmetal Leaves & 5000 Glimmer)
- Enhancement Prism (1 for 10 Enhancement Core & 25 Etheric Spiral & 10000 Glimmer)
- Enhancement Prism (1 for 10 Enhancement Core & 25 Baryon Bough & 10000 Glimmer)
- Ascendant Shard (1 for 10 Enhancement Prism & 100 Dusklight Shard & 50000 Glimmer)
Offerings from the Gunsmith
|Name||Type||Column 1||Column 2||Column 3||Column 4|
|Guillotine in the Fall||Sword of Power||Enduring Blade / Hungry Edge / Tempered Edge||Swordmaster’s Guard / Balanced Guard||Blade that never gets tired||Blade of the Whirlwind|
|VY-7, the Seventh Seraph||Submachine Gun with Energy||Full Bore / Chambered Compensator||Rounds that are precise / Rounds that are steady||The Fourth Time Is a Charm||Dragonfly|
|Bad Omens||a powerful rocket launcher||Quick Launch / Volatile Launch||High-Velocity Rounds / Black Powder||Module for tracking||Kill Clip|
|Shadow Casting||Sniper Rifle (Primary)||Raptor ATD / Rex ATC||Appended Mag / Accurate Rounds||Sights in a Flash||Tap three times|
|Lonesome||Main Assault Weapon||Hammer-Forged Rifling / Extended Barrel||Ricochet Rounds / Extended Mag||Robber of the Grave||Slideshot|
|Corrector of the Pleiades||Scout Rifle for Energy||Smallbore vs. Full Bore||Appended Magazine / Extended Magazine||Genesis||Wellspring|
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 20 Glacial Starwort)
- Dusklight Shards are available for purchase (5 for 5000 Glimmer)
- Etheric Spiral is available for purchase (5 for 5000 Glimmer)
- Helium Filaments are available for purchase (5 for 1 Legendary Shards)
- Glacial Starwort for Sale (5 for 1 Legendary Shards)
Osiris Trials Promoter, Saint-14
|Card with Punches||In the Trials of Osiris, defeat your opponents.||25 opponents have been vanquished.||XP & 15 Valor Rank Progress & 2 Trials Token|
|Plinker, Lane||In Trials of Osiris, beat opponents with Scout Rifle finishing blows as a fireteam.||Scout Rifle, 20 caliber||XP & 15 Valor Rank Progress & 2 Trials Token|
|Make the House Shine||In Trials of Osiris, beat opponents with Grenade Launcher final strikes as a fireteam.||Launcher for 15 Grenades||XP & 15 Valor Rank Progress & 2 Trials Token|
|Lead Experiment||In Trials of Osiris, beat opponents with Kinetic weapon final blows as a fireteam.||kinetic weapon 20||XP & 15 Valor Rank Progress & 2 Trials Token|
House of Light, Splicer Servitor
|Bolt of the Splicer||Linear Fusion Rifles are used to take out targets. Override fighters and Guardians who have been vanquished are valued more.||Rifle with 10 Linear Fusion Rifles||XP|
|Slam of the Splicer||Melee abilities are used to defeat opponents. Override fighters and Guardians who have been vanquished are valued more.||20 Melee||XP|
|Big Data||As a fireteam, deposit Data Spikes in Override.||5 Data Spikes Have Been Deposited||XP|
|rephrase: harpies||Vex Harpies must be defeated. Those in Override have a higher value.||30 Harpies Vex||XP|
Vanguard Commander Zavala
|From the center of town||With your Super, defeat many foes at once.||Multikills: 2||XP & 5 Vanguard Tactician Token|
|Into the Void||Obtain Void kills with a single attack.||25 Void||XP & 5 Vanguard Tactician Token|
|Complete the Tasks||In strikes, defeat opponents with your finisher.||5th Place Finisher||XP & 5 Vanguard Tactician Token|
|They had won the championship.||In Nightfall strikes, defeat Champion fighters.||Champion No. 5||XP & 5 Vanguard Tactician Token|
Crucible, Lord Shaxx
|Coordination of Fires||Assist or be helped by one or more teammates to defeat opponents.||Five opponents were defeated.||XP & 15 Valor Rank Progress|
|Circuits that are closed||Arc damage from any source may be used to defeat opponents.||5 Arc||XP & 15 Valor Rank Progress|
|Into the Sun||Use your Super to defeat your opponents.||1 Super||XP & 15 Valor Rank Progress|
|High Efficacy||In Momentum, you may use any weapon to beat your opponents.||5 Weapon||XP & 15 Valor Rank Progress|
Gambit, The Drifter
|A Handful of Motes||Bank Motes are used in Gambit games.||Banked a total of 25 motes||XP & 30 Infamy Rank Progress|
|This Isn’t Your Mother’s Combat Drill||In Gambit, you must defeat your opponents.||Fifty combatants||XP & 30 Infamy Rank Progress|
|While It Lasts, Envoy||During Gambit bouts, defeat Primeval envoys.||2 Envoys||XP & 30 Infamy Rank Progress|
|Ploy at the End||Finishers are last strikes that may be used to defeat opponents.||5th Place Finisher||XP & 30 Infamy Rank Progress|
|The Gravity of Europa||With Void damage, defeat the Fallen on Europa.||20 Fallen||XP|
|Vex Shock||Using Arc damage, defeat Vex on Europa.||20 Vex||XP|
|Sniper is missing.||In Europa Lost Sectors, destroy opponents with precise finishing strikes with a Sniper Rifle.||Sniper Rifle (Sniper Rifle) (Sniper Rif||XP|
|European Responsibility||Combatants must be defeated in Cadmus Ridge.||Fifty combatants||XP|
|Calibration of the Bow||Any target may be used to calibrate bows. With precise finishing strikes and against rival Guardians, you may earn extra advancement.||100 Bow||XP & 2 Mod Components & Enhancement Core|
|Calibration of Scout Rifles||Scout Rifles should be calibrated against any target. With precise finishing strikes and against rival Guardians, you may earn extra advancement.||Scout Rifle (100 rounds)||XP & 2 Mod Components & Enhancement Core|
|Calibration of a Linear Fusion Rifle||Linear Fusion Rifles may be calibrated against any target. With accuracy and against opposing Guardians, get extra advancement.||Rifle with 100 Linear Fusion Rifles||XP & 2 Mod Components & Enhancement Core|
|Calibration of the Void||Any target may be used to calibrate Void weapons. Using Power weapons and fighting against enemy Guardians will earn you extra advancement.||Weapon of the Void, level 100||XP & 2 Mod Components & Enhancement Core|
Moon, Eris Morn
|Lunar Patrol is a team of astronauts that patrol the||Complete your patrol missions on the Moon.||3 Patrols||XP & 5 Helium Filaments|
|Surprising element||Destroy opponents in streaks of three or more with any Energy weapon, without taking damage in between.||15 Defeats in a row||XP & 5 Helium Filaments|
|Deathdealer who hasn’t been harmed||Destroy opponents in streaks of three or more with any Power weapon, without taking damage in between.||10 Defeats in a row||XP & 5 Helium Filaments|
|Drag Out, Knock Down||To beat Fallen on the Moon, use finishers.||7 Fallen||XP & 5 Helium Filaments|
Moon’s Enchantment Lectern
|There’s Nothing to Worry About||Using Void damage, defeat fighters in Nightmare Hunts.||20 Void||XP & 1 Phantasmal Fragment|
|Strike with Courage||In Nightmare Hunts, use melee to defeat opponents.||15 Melee||XP & 1 Phantasmal Fragment|
|Suffering and Joy||Dispel the Nightmare inside the Lost Sector K1 Revelation.||Three Nightmares||XP & 1 Phantasmal Fragment|
|Dreams of a Deadzone||Defeat Nightmares in the European Dead Zone’s Lost Sectors.||Eight Nightmares||XP & 1 Phantasmal Fragment|
Tangled Shore, Spider
|Conquerors, conquerors, conquerors, conquerors, conquerors, conquerors||In Soriks’ Cut, defeat Cabal.||Cabal 35 has been vanquished.||XP & 5 Etheric Spiral|
|Patrol the Beach||On the Tangled Shore, complete three patrols.||Three patrols have been performed.||XP & 5 Etheric Spiral|
|Drop from Orbit||While on the Tangled Shore, create Orbs of Power.||10 Orbs have been produced.||XP & 5 Etheric Spiral|
|Getting Lost in the Gulch||On the Tangled Shore, visit the Lost Sector Trapper’s Cave near Four-Horn Gulch.||1||XP & 5 Etheric Spiral|
EDZ Devrim Kay
|Deadeye||In the EDZ, get precise kills.||10 EDZ kills with pinpoint accuracy||XP & 10 Dusklight Shard|
|Defense on the Front Line||In the EDZ, defeat Cabal.||30 Cabal assassinations||XP & 10 Dusklight Shard|
|Territory that has been lost||In the EDZ, find cache codes in Lost Sectors.||2 Cache codes were obtained||XP & 10 Dusklight Shard|
Cosmodrome, Shaw Han
|Controlling the Crowds||Defeat opponents across the Cosmodrome.||Fifty combatants||XP & Spinmetal Leaves|
|Cleaning the house||Defeat Hive in any part of the Cosmodrome. They may be found, among other places, in Skywatch and the Lunar Complex.||20 Hive||XP & Spinmetal Leaves|
|Showstopper||Use your Super to defeat opponents in the Cosmodrome.||3 Super||XP & Spinmetal Leaves|
|Butter and Bread||Use any Kinetic weapon to defeat opponents in the Cosmodrome.||kinetic weapon 20||XP & Spinmetal Leaves|
|Unrest in the Public Square||The Cosmodrome hosts a variety of public activities. The most efficient development is achieved via heroic public events.||3 public gatherings||XP & Glimmer|
|The Entire Spectrum||Arc, Void, and Solar damage are effective against fighters on the Cosmodrome.||25 Arc & 25 Void & 25 Solar||XP & Glimmer|
Nessus is a failsafe system.
|smashed to smithereens||On Nessus, get grenade kills.||20 people have been killed by grenades.||XP & 10 Microphasic Datalattice|
|Cabal or nothing||On Nessus, defeat the Cabal.||30 Cabal members were defeated.||XP & 10 Microphasic Datalattice|
|Performance in Public||On Nessus, you may see all of the public events. The greatest progress is made by heroic public occurrences.||6 public events have been completed.||XP & 10 Microphasic Datalattice|
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
Original source: link
[D2] [2021-01-14] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Melee skills do greater damage and recharge considerably quicker as a brawler. Grounded: The amount of damage you suffer when in the air is significantly increased. Perdition, Europa, and other Legendary Lost Sector (PL 1250) drops Bunker E15, Europa, dumps Helmet Master Lost Sector (PL 1280). Sorrow Altars in the Chest…
[D2] [2021-04-14] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Heavyweight: Power weapons do greater damage and have more ammunition. Grounded: The amount of damage you suffer when in the air is significantly increased. Battleground Modifiers on a Daily Basis Singe of the Void: Damage to the Void increases somewhat from all sources. Grenadier: Grenade abilities do much more damage and recharge much more quickly. …
[D2] [2021-02-14] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Singe of the Void: Damage to the Void increases somewhat from all sources. Grenadier: Grenade abilities do much more damage and recharge much more quickly. Enemy melee strikes are considerably more strong, and radar is disabled during the blackout. Exodus Garden 2A, Cosmodrome, drops, Misc Legendary Lost Sector (PL 1250) Chest Perdition, Europa, dumps Arms… Master Lost Sector (PL 1280):
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